Eunyoung (Alivia) Park
Yuxuan (Sally) Jin
Yuhuai Huang
Tech Art
Producer / Artist
Programmer / Designer
Alivia Park has a background in informatics, where she built a strong foundation in UX research and project management. She enjoys exploring creative technologies and blending art with her technical skills in computer graphics, which she brings to her role as a technical artist at ETC. She is interested in crafting immersive interactive experiences with captivating visuals. Outside of work, she loves film and photography, which continue to inspire her creative approach.
Sally Jin is an artist who earned a BFA in Illustration from Syracuse University. She loves creating art that explores life and social contexts. She also has a passion for game design and explores technology and new media, striving to create engaging interactive experiences.
Yuhuai is a Programmer, Technical Artist with a background in Computer Science. Besides these, he is also passionate about Graphic Design and Music. In this project, he is primarily responsible for gameplay programming and sound design.
Shaoqiang (Dennis) Sun
Junjing (Enn) Ruan
José F. Mireles Macario
Tech Art
Artist
Game Designer / Producer
Dennis is a game developer specializing in technical art and programming. With a strong interest in computer graphics and visual design, he seeks to combine his technical skills, creative vision, and aesthetic sense to craft stunning visual experiences. His goal is to create immersive and meaningful games that engage players both visually and emotionally.
Carnegie Mellon University graduate student with experience in illustration, concept design, character design, animation, 2D and 3D arts. Enthusiastic learner driven by new technology, care about details, passion about team creation.
José is a game designer recognized for his adaptability and creative range. He holds a degree with dual minors in Animation and Film Directing & Production, and began his career as a dance photographer and professor of 3D Art and Filmmaking for high school and college students. He is especially interested in versatile player actions, physically engaging interactions, and crafting emergent stories and keepsakes while ensuring games remain accessible and easy to learn.
Instructors
Michael Christel
Drew Davidson
Mike specializes in transformational games for education and healthcare. He joined the ETC Faculty in 2008 after working in Carnegie Mellon’s Computer Science Department on speech recognition, image processing, and multimedia interfaces. He was part of the Informedia Digital Video Library research team and received the Allen Newell Award for Research Excellence. Previously, he worked at CMU’s Software Engineering Institute (1987-1997). He earned his Ph.D. from Georgia Tech in 1991, focusing on dynamically generated digital video interfaces.
Drew Davidson is a Teaching Professor at Carnegie Mellon’s Entertainment Technology Center and a leading figure in interactive media, with a diverse background spanning academia, industry, and professional practice. He focuses on storytelling and transformational experiences across various media, including games, comics, and transmedia. As the Founding Editor-in-Chief of ETC Press and its Well Played series, and former Director of the ETC and Alice Project, Davidson has played a key role in advancing the academic study and impactful design of games, creativity spaces, and crossmedia communication. His work emphasizes diversity, inclusion, and innovation in media that matters.