About the team

Wuji Cao

Programmer, Designer

Wuji Cao is an engineer focused on game play development. Wuji graduated from NYU game center with minors in computer science and interactive media arts. He also worked in Batstoi supreme as game developer for project tek-fall supreme.


Yunqi Li

Technical Artist

With aesthetic foundation built from Industrial Design as her bachelor’s degree and her passion with computer graphics, Yunqi Li pursues her career as a technical artist with her goal of making novel and advanced game graphics. With her solid foundation in mathematics and art, she determined her position to focus on real-time technical rendering to improve artistic expresstion in game industry. She will continue exploring possibilities in game graphics and newest technology in the future.


Tingru (Tina) Lian

Co-producer, Programmer

Tingru Lian is a producer and programmer with a passion for being a product manager/ producer for games and themed entertainment.
Tingru earned her bachelor degree from Boston University, dual degreed in Computer Engineering and Psychology.


Dmitry Portnoy

Programmer, Designer

Dmitry is an engineer and game designer with interests in narrative design and 3D rendering.

Dmitry earned his BS in Computer Science from Carnegie Mellon. He has an engineering background, having worked on a 3D graphics engine for Futurewei Technologies, and as a Gameplay Programmer for Ghostpunch Games.

He came to the ETC to focus on game design and leadership, as well as expand his technical skills.

In his free time, he enjoys playing role-playing games, reading, and going on hikes.


Minkyung(MK) Shin

Co-producer, Designer, Sound Designer

Minkyung is a producer with a background in entertainment media. Her goal is to offer an unforgettable shared experience to the players.


Jesse Sae Xu

3D Artists

Jesse is passionate about how programming can produce art. With more background as a programmer, he is currently working on 3D art for preparation as a technical artist.