{"id":364,"date":"2024-03-20T20:26:02","date_gmt":"2024-03-20T20:26:02","guid":{"rendered":"https:\/\/projects.etc.cmu.edu\/alighter\/?p=364"},"modified":"2024-03-20T20:26:02","modified_gmt":"2024-03-20T20:26:02","slug":"dev-blog-week-9","status":"publish","type":"post","link":"https:\/\/projects.etc.cmu.edu\/alighter\/dev-blog-week-9\/","title":{"rendered":"Dev Blog: Week 9"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\" id=\"block-4b91126f-4cc9-45d0-819d-97962b9d3c87\">Project Summary<\/h3>\n\n\n\n<p id=\"block-cde23c1f-989e-41d6-92f9-d14355ef5c41\">This week we had our meeting with our project&#8217;s consultant Tom. And we continue to implement and refine the game. We also started to prepare for playtest night at Hunt Library next Tuesday. <\/p>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"block-92bfe151-5d17-4f38-b399-b76419f1e313\">Current Schedule<\/h3>\n\n\n\n<ul id=\"block-76a19a9c-d0c2-424b-93f8-b4e145bdb933\">\n<li>Work on UI indicator of where the enemies are coming from<\/li>\n\n\n\n<li>Add enemy animation <\/li>\n\n\n\n<li>Work on fish appear VFX<\/li>\n\n\n\n<li>Add turret materials and icon<\/li>\n\n\n\n<li>Add third level of the game<\/li>\n\n\n\n<li>Rescan Hunt Library VPS mesh and record playback<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"block-cc351313-0259-4e97-a57f-852baa006a20\">What went well<\/h3>\n\n\n\n<ul id=\"block-a1952a31-72c6-4294-ae0a-e222d9d1990d\">\n<li>Enemy animation<\/li>\n\n\n\n<li>Turret materials<\/li>\n\n\n\n<li>Semantic sky change base on the enemy waves<\/li>\n<\/ul>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"block-8d508ee1-6355-4d0f-bcba-3bf943367bec\">Art Update<\/h3>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-layout-1 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1350\" height=\"1036\" src=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/fish_animation-2.gif\" alt=\"\" class=\"wp-image-367\"\/><figcaption class=\"wp-element-caption\">Spawn Animation<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h4 class=\"wp-block-heading\">Enemy Update<\/h4>\n\n\n\n<p>Three different stages of enemy animation has been made and implemented in the game. Spawn animation is played when enemy initially appeared; attack animation is played when enemy is attacking the turrets or book and rest of the time is idle animation. <\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-layout-2 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img decoding=\"async\" src=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/fish_animation-3.gif\" alt=\"\" class=\"wp-image-371\"\/><figcaption class=\"wp-element-caption\">Attack Animation<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"1014\" height=\"778\" src=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/fish_animation-1-2.gif\" alt=\"\" class=\"wp-image-372\"\/><figcaption class=\"wp-element-caption\">Idle Animation<\/figcaption><\/figure>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-layout-3 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"882\" height=\"594\" src=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-7.png\" alt=\"\" class=\"wp-image-365\" srcset=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-7.png 882w, https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-7-300x202.png 300w, https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-7-768x517.png 768w\" sizes=\"(max-width: 882px) 100vw, 882px\" \/><figcaption class=\"wp-element-caption\">Fence Turret<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"819\" height=\"546\" src=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-8.png\" alt=\"\" class=\"wp-image-366\" srcset=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-8.png 819w, https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-8-300x200.png 300w, https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-8-768x512.png 768w\" sizes=\"(max-width: 819px) 100vw, 819px\" \/><figcaption class=\"wp-element-caption\">Sky Turret<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h4 class=\"wp-block-heading\">Turret Update<\/h4>\n\n\n\n<p>Materials has been added for the fence and sky turrets.<\/p>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-layout-4 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"520\" height=\"295\" src=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-9.png\" alt=\"\" class=\"wp-image-377\" srcset=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-9.png 520w, https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/image-9-300x170.png 300w\" sizes=\"(max-width: 520px) 100vw, 520px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h4 class=\"wp-block-heading\">Turret Icon Update<\/h4>\n\n\n\n<p>This is what the turret icons looks like before player place the turrets on. <\/p>\n<\/div>\n<\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"block-b59e1444-54c5-430a-a57c-44299dd6f102\">Programming Update<\/h3>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-layout-5 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"954\" height=\"506\" src=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/Changing_Wave_Color.gif\" alt=\"\" class=\"wp-image-380\"\/><figcaption class=\"wp-element-caption\">Fence Turret<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"958\" height=\"508\" src=\"https:\/\/projects.etc.cmu.edu\/alighter\/wp-content\/uploads\/2024\/03\/Changing_Wave_Color-1.gif\" alt=\"\" class=\"wp-image-381\"\/><figcaption class=\"wp-element-caption\">Sky Turret<\/figcaption><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<h4 class=\"wp-block-heading\">Change Semantic Sky Color<\/h4>\n\n\n\n<p>The sky color is changed based on each wave of enemy. Changing the sky color uses the semantic feature of Niantic Lightship.<\/p>\n<\/div>\n<\/div>\n\n\n\n<h3 class=\"wp-block-heading\" id=\"block-ff10847c-582b-4acb-9596-ce36271f4f85\">Issues for support<\/h3>\n\n\n\n<p id=\"block-e5d94aba-a273-4a5c-a2af-25703e18ecf0\">None<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Project Summary This week we had our meeting with our project&#8217;s consultant Tom. And we continue to implement and refine the game. We also started to prepare for playtest night at Hunt Library next Tuesday. Current Schedule What went well Art Update Enemy Update Three different stages of enemy animation has been made and implemented [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":371,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_ti_tpc_template_sync":false,"_ti_tpc_template_id":"","footnotes":""},"categories":[7],"tags":[],"_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/posts\/364"}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/comments?post=364"}],"version-history":[{"count":5,"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/posts\/364\/revisions"}],"predecessor-version":[{"id":384,"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/posts\/364\/revisions\/384"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/media\/371"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/media?parent=364"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/categories?post=364"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/alighter\/wp-json\/wp\/v2\/tags?post=364"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}