Blog week10

Week 10: Mar 18, 2024 – Mar 22, 2024

  • GDC Conference
  • Art
  • Location Based Elements
  • Sound

Half of our team members traveled to San Francisco for the Game Development Conference. We still have some of our progress for art, location based element, and sound.

Art:

We made calendars for the transition between stage 1 and stage 2. We are still working on short comics that make the transition smoothly.

We also made UI for the stage 1 wood shop and paint shop interactions.

As for 3D art, we made the food models and the wok that will be used in stage 2.

Location based element:

We have made all the stands for our stage 1 (wood shop, paint shop) and stage 2 (vegetable shelf and meat shelf).

This will be the roof on top of the wood and paint shops.

Sound:

We have made all the transaction sounds for stage 1 and 2. We have also made the audio for the introductions to each stages.

stage 1 sound effect for landlord trading and ambience

Building_sound_mp3ver
Landlord_deal
Landlord_hello
Stage1_start_voice
Tap
Transfer_money

Stage 2 sound effect for kitchen and narration

Kitchen
Start_narrative1
Start_narrative2

Next week:

Tech – add second stage, location based element speaker 

Art – wood sign, LBE elements, more NPC modeling for stage 2

Design – stage 2 LBE elements in room, stage 2 interaction(LBE, ARENA) stage 2 complete UI