Daaa Zhao
Ivy Li
Ivy Li is a second-year student at Carnegie Mellon University majoring in Master of Entertainment Technology. She graduated from the Parsons School of Design and majored in Communication Design. She’s passionate about exploring and building an actual connection between designers and audiences, creating human centered designs for usability.
Iris Zhang
Iris is an experience designer specializing in user-centered designs. Armed with a Bachelor’s in Architecture from the University of Edinburgh, her journey has been a dynamic exploration of diverse disciplines. She has a diverse skill set and hands-on experience in UX design and exhibition projects. Plus, she is also interested in Digital Service Innovation and 3D Art.
Messi Tu
Programmer | Game Designer
Messi is a first-year graduate student at Entertainment Technology Center in Carnegie Mellon University. Graduated from University of Wisconsin-Madison with a bachelor’s degree in Computer Sciences, Messi is experienced with Unity Engine, C++/C#, OpenGL, and other game making tools. With his passions lying on gameplay, computer graphics, and game design, Messi would love to pursue a career as a gameplay programmer in the game industry.
Tony Tao
Programmer
Tony combines a background in Architecture and Computer Science with a passion for game design, programming, producing, and interface design. Currently working as a programmer and technical artist, he focuses on developing systems that optimize performance while bringing the artistic vision to life. He is currently working as a programmer and technical artist in the projects.
Shih-Hung Liu
Programmer
Shih-Hung Liu has come unstuck in time. Previously, he learned programming by building games in Processing and Unity, and used his skills in building enticing experience to publish three VR haptics publications in top conferences (IEEE VR, CHI, SIGGRAPH). Later, he worked at Synology, a leading tech company based in Taiwan, and led the development of two client applications for cloud-based solutions.