Carnegie Mellon University students, a team from Entertainment Technology Center that aims to create games for players to focus more on each other instead of the screens.
Apple watch has the potential to add another layer to player’s communication. Also, although with a large number of watch sales per year, game on watch is still an unexplored field.
Our measurement for whether a social game is good or not is simple:
1. Are we making people talk a lot?
2. Are we making people move around?