Beyond Touch is an ETC project supported by Gierad Laput from Apple. Our goal is to leverage the unique capabilities of the Apple Watch, a wearable device that enables real-time body data collection, in gaming experiences. The team will design various gameplay scenarios based on the data provided by the Apple Watch, develop servers for data sharing, and ultimately create a suite of mini-game experiences where players augment the Apple Watch to enhance reality gameplay.
By recording real-time data and sharing it with other players, including heart rate, volume (DB), and footsteps, the game introduces different challenges that require player’s actions: These actions either initiate or passively induce changes in the player’s real-time data points. The alteration of body data will lead to subjective or objective game decisions. Throughout the development process, the team will document each stage and provide weekly updates on the progress.