Team Photo:
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Members:
Sound Designer & Artist
Stefani is an artist with a multidisciplinary background who aims to build an aesthetically-driven virtual world leveraging her expertise in concept art, 3D art, and music composition. She has a sound understanding of creating ambiance through visuals and audio to fit into specific gameplay in the game context.
Combat Designer & Technical Designer
Yile does straight entertainment with a focus on video games. His interests involve level design and combat design. He appreciates games with innovative gameplay and/or unique art styles.
Technical Designer & Gameplay Programmer
Pearson is a gameplay programmer as well as a game designer. After 2 year’s game designer experience in Netease, he joined ETC to seek for broadeness of his skillset. He has a lot of experience in Combat System of ARPG genre as well as knowledge on live game operating.
Technical Sound Designer & Composer
Jason Lian is a game designer, musician and programmer who always aim for creating special and unforgettable experiences. His aesthetic and design preference was heavily influenced by Soulsborne games and his goal is to create something exceptional just like those games. He also learned music production and composition by himself due to his strong passion.