Meet Team BrickBond
We are Team BrickBond, combined with multiple artists and programmers, collaborating and leveraging everyone’s strengths to be the pioneer of Hybricks.
UI&UX Designer
Amelia Luo
Amelia Luo is a T-shaped UI/UX designer with a solid background in illustration and visual design, bringing focused experience in optimizing user interfaces. Educated in Illustration and soon to graduate with a Master’s in Entertainment Technology, she expertly merges aesthetic sensibility with functional design to enhance user experiences. She has industry experience in design for music social media, healthcare, AI assistant products, etc. Amelia’s holistic approach ensures her solutions are visually engaging and effectively meet user needs, making her a versatile asset in any design team.

Environment Artist
Alivia Park
Alivia Park is a 3D and technical artist with a technical and HCI research background, combining analytical thinking with artistic expression to create immersive digital experiences. For Hybricks, she designed an underwater LEGO world—leading environment art and real-time VFX—while contributing to early-stage research. Her interest in education aligns with the project’s playful and exploratory goals, and she continues to explore the intersection of innovation and visual storytelling.

Programmer
Steven Wang
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UI&UX Designer
Iris Zhang
Iris Zhang is a creative problem solver with end-to-end product design experience in fast-paced, collaborative environments. With a background in architecture, she’s fascinated by how environments—both physical and digital—influence human behavior and interaction. This curiosity led her to user experience design, where she blends spatial thinking with a human-centered approach to craft intuitive, inclusive, and purposeful experiences. Skilled in designing across mobile, web, AR/VR, 3D, and AI-driven platforms, Iris thrives at creating inclusive and empathetic digital experiences that feel natural and engaging, always designing with real people and their everyday needs in mind.

Producer/Environment Artist
Max Zhang
Max Zhang is a visual development and concept artist. Focusing on environment concept and design, good at combining anime and realistic art styles. Worked as a visual development artist at LightSpeed Studios, Tencent. Participated in the “TFT Mobile China Localization” and LighSpeed’s self-developed original game projects from 2022 to 2024. At the same time, also participated in the production of multiple independent game projects, providing strong creative, and visualize support for the projects.

Programmer
Ethan Zhu
Ethan Zhu is a gameplay programmer and game designer with a passion for collaborative and cooperative multiplayer games and experiences. With a Bachelor’s Degree in Computer Science, 2 years of professional experience as a backend Software Engineer, and a long history of crafting multiplayer experiences through video game modding, Ethan brings to the BrickBond team a strong understanding of multiplayer game design and technical proficiency of networked multiplayer systems.
