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WEEK 13 PREPARING FOR FESTIVAL
Weekly Overview This week, we finalized our introduction video and began setting up the green screen room. To showcase our assets, we rendered additional views from the scene and calibrated the full-body motion capture system for optimal performance. The week culminated in the festival on Friday night, where we shared our work with the audience.…
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WEEK 12 PREPARING FOR SOFT
Weekly Overview This week, our team is making great strides as we prepare for the upcoming soft. Building on last week’s efforts, we continued fine-tuning the equipment in the green screen room to ensure everything is ready for showcase. One of our most exciting achievements this week was a major breakthrough in the festival video…
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WEEK 11 PREPARING FOR FINALS
Weekly Overview This week, we shifted our focus toward preparing for the final showcase and ensuring everything is in place. In the green screen room, we began installing equipment and optimizing the setup to create a seamless experience. This included refining the scenes for a more polished and efficient virtual environment. Simultaneously, we made significant…
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WEEK10 MOCAP CONTINUED
Weekly Overview This week, we continued refining the motion capture setup and made progress toward our final showcase. We explored additional demos with various mocap methods, which provided valuable insights for our workflow. We also finalized our showcase plan and used Saturday’s playtest session to test and adjust it as needed. Additionally, we refined the…
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WEEK 9 MOCAP PREPARATION
Weekly Overview This week, we focused on preparing for next week’s shoot and advancing our post-production work. We completed the motion capture setup, making necessary adjustments to the character and refining both the MetaHuman model and its clothing. Additionally, we implemented an AI-based motion capture system and conducted a short test to ensure everything functions…
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WEEK8 ICVFX SHOOTING
This week marked a major milestone as we completed our in-camera visual effects (ICVFX) shoot and connected with industry professionals. Sticking to our semester plan, we successfully achieved all of our Week 8 goals.We had insightful discussions with Carl Rosendahl and Shannon Harvey, an ETC alum with extensive experience in Virtual Production. Their expertise provided…
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WEEK6 SHOOTING TEST AND THE MYSTERY SPHERE
This week, we aligned our ideas with both the team and instructors, and conducted our second shooting test, this time with more complete assets and a refined technical pipeline. Compared to our previous test, we made significant progress. We worked within a more developed environment, integrating additional finished assets and arranging the layout based on…
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WEEK5 KEEP DEVELOPING
Weekly Overview This week, the team continued refining the final package with a clear sense of direction. We updated our concept art and storyboard, while additional assets were created and tested within the scene. Simultaneously, we explored various production technologies, gaining insights into what works well and what adjustments might be needed for the final…
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WEEK4 SHOOTING TEST
Weekly Overview This week, we finalized our production plans for the semester and successfully completed our first pipeline shooting test. We made significant progress by finishing some of our hero assets and addressing key technical issues with nDisplay. Additionally, we locked in the concept designs for both our environment and character. During the test, we…
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WEEK 3 QUARTERS
Weekly Overview This week marks the beginning of our first production phase. We are setting up our production environment using LED screens and configuring the display in Unreal Engine, while creating assets inspired by Alice in Wonderland. Our work is divided into two main areas: one team is focusing on refining the production pipeline, while…