Environment
This week, we are putting in models to the environment. We modeled some assets and generate some meshes using AI tool. All the materials are made and fixed in Adobe Substance Painter and imported to UE for adjustments.




Shaders
This week, we developed two shaders for the environment: one for a neutral perspective, and the other potentially for a different perspective, such as ADHD.


Motion Capture
We went to the motion capture room on CMU main campus to capture animation data for our character.

Environment
We also made environment assets using Maya to put in out environment

Cinematography
We started working on the ADHD student’s camera shots.

