Week 14 Wrapping up – April 28th, 2023
Week 14 Wrapping up – April 28th, 2023 For our last week on the project, we spent the first half of the week tweaking details before heading it off to our client. We implemented a new UI screen to help our users learn mirrored movements. We also adjusted the volume of the voiceover and the […]
Week 12 Quick Updates – April 14th, 2023
Week 12 Quick Updates – April 14th, 2023 With spring carnival at CMU, we only have three days to do some quick updates this week. We spent most of the time re-designing and implementing the main screen UIs to make sure the whole experience is more visually coherent. Here is the before and after. We […]
Week 13 Final Sprint – April 21st, 2023
Week 13 Final Sprint – April 21st, 2023 This week, our artist Christine worked very hard to tweak the details for the animation. We did not rig the model ourselves and the exported animation from Unity has a lot of problems. Due to these reasons, there was only so much Christine could do to fix […]
Week 10 Covid Again – March 31st, 2023
Week 10 Covid Again – March 31st, 2023 Back from GDC, the whole team got sick from Covid. Despite being sick, we tried to work from home and make as much progress as possible for the Playtest Day on Saturday. We created a task list to prioritize finishing the tutorial level so people can have […]
Week 9 GDC Week- March 24th, 2023
Week 9 GDC Week- March 24th, 2023 This week, the whole team took a trip to San Francisco, CA to attend the annual Game Developers Conference. We were able to talk to ETC alumni and meet industry veterans. We also attended talks to learn more about the industry and acquire new skills. Unfortunately, our schedule […]
Week 7 Halves Already? -March 3rd, 2023
Week 7 Halves Already? -March 3rd, 2023 This week, we conducted another round of playtest at the Hunt Library on Tuesday. We received helpful feedback through playtesting. The playtesters were having trouble distinguishing between left and right, as well as how low they should get down. Partly, that is also due to the animation problems […]
Week 6 Harder Than You Think -Feb. 24, 2023
Week 6 Harder than you think -Feb. 24, 2023 This week, we continued making progress in art. Christine was able to finish modeling the body. Progress shown below. We also showed our animation video with the client during our weekly meeting. Carolyn commented that some of the movement looks like human while others don’t. Some […]
Week 5 Trust the process -Feb.17,2023
Week 5 Trust the Process -Feb.17, 2023 It’s that time during the development of a project; when you have done a lot of work but not enough to put something in front of people. Initially, we were planning on doing a playtest next Tuesday with students on the main campus. However, the technical hurdles were […]
Week 4 Test test test! – Feb. 10, 2023
Week 4 Test test test! – Feb. 10, 2023 This week we went straight into testing different technical tools to support the foundation of our project. Our goal is to connect the web camera and the deep learning pose estimation for Unity WebGL, create a prototype in unity and build the web application. It has not been […]
Week 3 Mapping Out the Choreography – Feb. 3, 2023
Week 3 Mapping Out the Choreography – Feb. 3, 2023 This week we gathered our thoughts and had our quarters presentation with the ETC faculty. The direction and details for the project have become much clearer after our visit to NYC last week. Our goal for the project is to actively engage with the audience using […]