{"id":393,"date":"2025-02-13T21:23:41","date_gmt":"2025-02-13T21:23:41","guid":{"rendered":"https:\/\/projects.etc.cmu.edu\/ecovision\/?p=393"},"modified":"2025-03-26T22:51:13","modified_gmt":"2025-03-26T22:51:13","slug":"week-2","status":"publish","type":"post","link":"https:\/\/projects.etc.cmu.edu\/ecovision\/week-2\/","title":{"rendered":"Week 2 &#8211; Idea Pitch"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Week 2 &#8211; Idea Pitch<\/h2>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\">For our second week, we conducted a pitch session for three distinct game ideas, each tackling environmental awareness from a unique angle. From a greenhouse management simulation to a backyard adventure at a microscopic scale, and a time-traveling journey between a dystopian future and the present, our team explored various ways to engage players in climate action. After careful consideration, we decided to move forward with <strong>Small Human and Big Tree<\/strong>, a game that immerses players in a miniature world to reveal the often-overlooked effects of climate change. This concept stood out for its ability to offer both an engaging gameplay experience and a fresh perspective on environmental awareness.<\/p>\n\n\n\n<hr class=\"wp-block-separator has-alpha-channel-opacity is-style-dots\"\/>\n\n\n\n<h2 class=\"wp-block-heading has-extra-large-font-size\">Three Ideas We Pitched<\/h2>\n\n\n\n<div class=\"wp-block-group has-global-padding is-layout-constrained wp-block-group-is-layout-constrained\">\n<p class=\"has-default-sans-font-family has-heading-5-font-size wp-block-paragraph\"><strong>1. SNS+Resource Management<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:0;margin-right:0;margin-bottom:0;margin-left:0\">A simulation management game where players oversee an idle greenhouse, applying green and sustainable development principles while utilizing a fictional social media platform to promote and advocate for climate action.<br>The game aims to encourage people to reflect on the climate change issue by enhancing the appeal of individual actions.<\/p>\n\n\n\n<p class=\"has-default-sans-font-family wp-block-paragraph\"><strong>Feedback<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; SNS aligns with the idea of social norms. Sharing can influence others. Teach teens about this effect and help them understand the impact of social norms. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Challenge: It needs to feel approachable. Educate the viewer, then reward the player. Integrate two systems (greenhouse and SNS) into one cycle. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Show how the greenhouse affects the player\u2019s life. &#8211; Emphasize community action: share outcomes with the community and demonstrate how it impacts the player\u2019s neighborhood.<\/p>\n\n\n\n<figure class=\"wp-block-image size-full\" style=\"margin-top:0;margin-bottom:0\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" src=\"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/EcoVision-Ideas1.png\" alt=\"\" class=\"wp-image-438\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\" style=\"margin-top:0;margin-bottom:0\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" src=\"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/EcoVision-Ideas2.png\" alt=\"\" class=\"wp-image-439\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\" style=\"margin-top:0;margin-bottom:0\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" src=\"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/EcoVision-Ideas3.png\" alt=\"\" class=\"wp-image-440\"\/><\/figure>\n\n\n\n<figure class=\"wp-block-image size-full\" style=\"margin-top:0;margin-bottom:0\"><img loading=\"lazy\" decoding=\"async\" width=\"960\" height=\"540\" src=\"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/EcoVision-Ideas4.jpg\" alt=\"\" class=\"wp-image-441\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-global-padding is-layout-constrained wp-block-group-is-layout-constrained\" style=\"margin-top:var(--wp--preset--spacing--50);margin-bottom:var(--wp--preset--spacing--50)\">\n<p class=\"has-default-sans-font-family has-heading-5-font-size wp-block-paragraph\"><strong>2. <strong>Small Human and Big Tree<\/strong><\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\">The player controls a character who has turned into a tiny size in his backyard. He starts on an adventure on a tree in his backyard, exploring the miniature ecosystem around him. As he climbs the tree, he must complete various tasks and encounter animals affected by climate change, helping them along the way. Upon reaching the top of the tree, he sees factories and smoke in the distance and how they have influenced the environment. Suddenly, he falls from the tree, and when he wakes up, he has returned to his standard size.<br>This game aims to give players a new perspective on climate change, showing them that even a tiny backyard hosts its own ecosystem. It emphasizes that the effects of climate change are not distant but exist all around us, affecting even the most miniature environments.&nbsp; At the same time, the game is designed to ensure our target audience enjoys an engaging and immersive gameplay experience.<\/p>\n\n\n\n<p class=\"has-default-sans-font-family wp-block-paragraph\"><strong>Feedback<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Strong in VR, as player is in the environment and feeling small. &#8211; Emphasize the importance of local ecosystems, even in one\u2019s own backyard, and the need to care for them. Highlight hidden ecosystems. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Showcase how invasive species disrupt ecosystems, especially due to climate change. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Create a sense of scale: the player feels small yet capable of making an impact. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Consider small environmental actions within one\u2019s backyard that benefit the environment but often go unnoticed. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">The player is doing the action.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img decoding=\"async\" src=\"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-927x1024.png\" alt=\"\" class=\"wp-image-442\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-group has-global-padding is-layout-constrained wp-block-group-is-layout-constrained\" style=\"margin-top:var(--wp--preset--spacing--50);margin-bottom:var(--wp--preset--spacing--50)\">\n<p class=\"has-default-sans-font-family has-heading-5-font-size wp-block-paragraph\"><strong>3. <strong>Time Traveler<\/strong><\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:0;margin-bottom:0\">The concept revolves around a game featuring a two-time-period transition, where the player accidentally travels from a polluted future to \u201cthe present,\u201d a time resembling our real-world environment. The player\u2019s actions in the present directly influence the environmental conditions of the future.<br>The game begins in a dystopian future, where the player discovers an old diary that serves as a time portal. This diary enables the player to travel back to the present for a limited duration during each trip. By completing several tasks, the player can alter the future and improve the state of the Earth.<br>This game aims to show the possibly bright future if people start environmental protection action.<\/p>\n\n\n\n<p class=\"has-default-sans-font-family wp-block-paragraph\"><strong>Feedback<\/strong><\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; A reverse timeline can be powerful, focusing on rewilding efforts. It\u2019s not about saving the world but rather saving the community or a specific space. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Task: Scale down the approach. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Combine three actions into one, focusing on rewilding efforts. Show their impacts on the future. <\/p>\n\n\n\n<p class=\"has-small-font-size wp-block-paragraph\" style=\"margin-top:var(--wp--preset--spacing--10);margin-bottom:var(--wp--preset--spacing--10)\">&#8211; Focus on actions that matter to the community, such as building soil or planting chestnut trees.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"675\" src=\"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/time-traveler-1-1024x675.png\" alt=\"\" class=\"wp-image-445\"\/><\/figure>\n<\/div>\n\n\n\n<p class=\"wp-block-paragraph\"><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Week 2 &#8211; Idea Pitch For our second week, we conducted a pitch session for three distinct game ideas, each tackling environmental awareness from a unique angle. From a greenhouse management simulation to a backyard adventure at a microscopic scale, and a time-traveling journey between a dystopian future and the present, our team explored various [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":442,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[1],"tags":[],"class_list":["post-393","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-uncategorized"],"rttpg_featured_image_url":{"full":["https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-e1740168842617.png",1664,1000,false],"landscape":["https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-e1740168842617.png",1664,1000,false],"portraits":["https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-e1740168842617.png",1664,1000,false],"thumbnail":["https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-e1740168842617-150x150.png",150,150,true],"medium":["https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-e1740168842617-300x180.png",300,180,true],"large":["https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-e1740168842617-1024x615.png",1024,615,true],"1536x1536":["https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-e1740168842617-1536x923.png",1536,923,true],"2048x2048":["https:\/\/projects.etc.cmu.edu\/ecovision\/wp-content\/uploads\/2025\/02\/small-person-e1740168842617.png",1664,1000,false]},"rttpg_author":{"display_name":"amorito","author_link":"https:\/\/projects.etc.cmu.edu\/ecovision\/author\/amorito\/"},"rttpg_comment":0,"rttpg_category":"<a href=\"https:\/\/projects.etc.cmu.edu\/ecovision\/category\/uncategorized\/\" rel=\"category tag\">Uncategorized<\/a>","rttpg_excerpt":"Week 2 &#8211; Idea Pitch For our second week, we conducted a pitch session for three distinct game ideas, each tackling environmental awareness from a unique angle. From a greenhouse management simulation to a backyard adventure at a microscopic scale, and a time-traveling journey between a dystopian future and the present, our team explored various&hellip;","_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/posts\/393","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/comments?post=393"}],"version-history":[{"count":12,"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/posts\/393\/revisions"}],"predecessor-version":[{"id":464,"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/posts\/393\/revisions\/464"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/media\/442"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/media?parent=393"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/categories?post=393"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/ecovision\/wp-json\/wp\/v2\/tags?post=393"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}