Overview
A productive week! From technical integration to visual design and prop assembly, we made huge progress across all areas and wrapped up the week with a successful testing day.
Tech & Build Progress
We completed tech integration for the luggage stations—each one now features synced LED lighting and dual speakers that play recorded lines upon interaction. We also recorded all audio for the five stations in collaboration with students from drama school and resolved a exporting issue with help from the IT team.
The telegram booth was finalized this week. Inspired by the kiosk in tomb, we laser cut and assembled wooden panels, spray-painted the box black, and added antique switches, wires, and alligator clips to evoke a sense of time and tactility. We also designed a printed instruction sheet for the booth and updated the screen interface to better reflect the feeling of the ocean.
Prototyping & Fabric Tests
We tested projections on fabric samples, and the visual results were better than expected—the text was clear and readable. Meanwhile, we finished building the first-class station for Isidor and Ida, sourcing props from both local vintage stores and online sellers. We also designed and printed out some props on paper.
Meetings & Logistics
We met again with members from Drama and Chosky Theater to clarify load-in logistics. We confirmed the dates, fabric length restrictions (we’re allowed to let it touch the floor as long as we roll it back up after shows), and discussed possibly using the space behind the telegram booth.
Playtest Day Summary
We ran two sessions with around 20 testers each. Overall, feedback was positive and constructive.
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Many testers felt naturally drawn to the luggage and telegram interactions.
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The telegram booth was particularly effective in encouraging emotional expression, and users appreciated the ability to speak freely.
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Some users mentioned that audio was a little too quiet, and that LED lighting could be more clearly tied to the props.
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We also received suggestions to improve post-interaction feedback, especially after sending a telegram.
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The physical space was generally well-received, though a few testers hoped for more private or focused interaction zones.
This feedback is incredibly helpful, and we’ve already begun planning our next steps for refining interaction design and user flow.
Next Steps
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Continue collecting and finalizing props for remaining stations
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Fine-tune telegram station UI and feedback flow