{"id":939,"date":"2022-09-16T07:45:40","date_gmt":"2022-09-16T07:45:40","guid":{"rendered":"http:\/\/defaults.extendstudio.net\/post-templates\/?p=8"},"modified":"2022-12-02T17:16:07","modified_gmt":"2022-12-02T17:16:07","slug":"week-3","status":"publish","type":"post","link":"https:\/\/projects.etc.cmu.edu\/games-for-all\/week-3\/","title":{"rendered":"Week 3 Dev Blog &#8211; 1\/4 Walkarounds and Resources for Accessible Game Design"},"content":{"rendered":"\n<h2>Summary (9\/12 &#8211; 9\/18)<\/h2>\n\n\n\n<ul><li>Met with SME Kate Gonzalez and Morgan Baker to discuss current game accessibility practice;<\/li><li>Proposed and discussed several possible directions for the project, broke down and analyzed each of them to see the pros and cons;<\/li><li>Researched hardware and made purchases;<\/li><li>Had our 1\/4 walkaround with ETC faculties and organized the feedback.<\/li><\/ul>\n\n\n\n<h2>Design<\/h2>\n\n\n\n<p>We invited Kate Gonzalez and Morgan Baker from EA Positive Play Group to give us a talk on game accessibility. During the meeting, we talked about various topics, like<strong> the stats of disability players, the medical model versus the social model of disability, what game accessibility means, and some common accessibility issues with games<\/strong>. They also provided us with some online resources. We include the link to the resources at the end of this blog.<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img width=\"1024\" height=\"573\" src=\"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-content\/uploads\/2022\/10\/Screen-Shot-2022-10-25-at-17.40.06-1024x573.png\" alt=\"Games Accessibility Crash Course, powered by the Positive Play Group\" class=\"wp-image-1688\" srcset=\"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-content\/uploads\/2022\/10\/Screen-Shot-2022-10-25-at-17.40.06-1024x573.png 1024w, https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-content\/uploads\/2022\/10\/Screen-Shot-2022-10-25-at-17.40.06-300x168.png 300w, https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-content\/uploads\/2022\/10\/Screen-Shot-2022-10-25-at-17.40.06-768x429.png 768w, https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-content\/uploads\/2022\/10\/Screen-Shot-2022-10-25-at-17.40.06-1536x859.png 1536w, https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-content\/uploads\/2022\/10\/Screen-Shot-2022-10-25-at-17.40.06-2048x1145.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption>Fig.1 Meeting with Kate and Morgan<\/figcaption><\/figure>\n\n\n\n<h2>Programming<\/h2>\n\n\n\n<ul><li>Decided which hardware to use and purchased them<\/li><\/ul>\n\n\n\n<h2>Accessibility Contact List<\/h2>\n\n\n\n<p><\/p>\n\n\n\n<h2>1\/4 Walkaround Feedback<\/h2>\n\n\n\n<p><strong>Publicity:<\/strong><\/p>\n\n\n\n<ul><li>New Archive specializes in Accessibility<\/li><li>Refer to Shapetopia<\/li><li>Wilder influence\/social influence<\/li><\/ul>\n\n\n\n<p><strong>Experimental:<\/strong><\/p>\n\n\n\n<ul><li>Experiment which model works \/ after vs early a11y<\/li><li>Paper &#8211; review, formats<\/li><\/ul>\n\n\n\n<p><strong>Generalize vs Subset?<\/strong><\/p>\n\n\n\n<p><strong>Trade-off<\/strong>:<\/p>\n\n\n\n<ul><li>Design, global, versions<\/li><li>eg. 1-hand control vs 2-hands<\/li><\/ul>\n\n\n\n<p><strong>Examples<\/strong>:<\/p>\n\n\n\n<ul><li>Halo (Design of control)<\/li><li>Valve<\/li><li><a rel=\"noreferrer noopener\" href=\"https:\/\/project-archives.etc.cmu.edu\/2021\/fall\/eye-deal\/\" target=\"_blank\">Eyedeal <\/a>(Previous ETC project)<\/li><li><a rel=\"noreferrer noopener\" href=\"http:\/\/www.etc.cmu.edu\/projects\/emotionshop\/\" target=\"_blank\">EmotionShop<\/a> (Previous ETC project on mini game rapid prototyping)<\/li><\/ul>\n\n\n\n<h2>Resources for Game Accessibility Design<\/h2>\n\n\n\n<p><a href=\"https:\/\/gameaccessibilityguidelines.com\/\">Game accessibility guidelines | A straightforward reference for inclusive game design<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/ablegamers.org\/knowledge-base\/\">AbleGamers Knowledge Base &#8211; The AbleGamers Charity<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/learn.microsoft.com\/en-us\/gaming\/accessibility\/guidelines\">Xbox Accessibility Guidelines &#8211; Microsoft Game Dev | Microsoft Learn<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=-IhQl1CBj9U\">How Accessible Were 2021&#8217;s Games? &#8211; YouTube<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=RWQcuBigOj0\">How Accessible Were 2020&#8217;s Biggest Games? &#8211; YouTube<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/www.youtube.com\/watch?v=ObhvacfIOg0\">Improving Games for Those with Cognitive Disabilities | Designing for Disability &#8211; YouTube<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/www.gdcvault.com\/search.php#&amp;conference_id=&amp;category=free&amp;firstfocus=&amp;keyword=accessibility\">Accessible related videos in GDC Vault<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/www.gaconf.com\/conference\/\">Game Accessibility CONFERENCE<\/a><\/p>\n\n\n\n<p><a href=\"https:\/\/www.specialeffect.org.uk\/news\/specialeffect-devkit-spotlights-motor-accessibility\">SpecialEffect DevKit spotlights motor accessibility | SpecialEffect<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Summary (9\/12 &#8211; 9\/18) Met with SME Kate Gonzalez and Morgan Baker to discuss current game accessibility practice; Proposed and discussed several possible directions for the project, broke down and analyzed each of them to see the pros and cons; Researched hardware and made purchases; Had our 1\/4 walkaround with ETC faculties and organized the [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":1741,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":[],"categories":[13],"tags":[],"_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/posts\/939"}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/comments?post=939"}],"version-history":[{"count":19,"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/posts\/939\/revisions"}],"predecessor-version":[{"id":1855,"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/posts\/939\/revisions\/1855"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/media\/1741"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/media?parent=939"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/categories?post=939"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/games-for-all\/wp-json\/wp\/v2\/tags?post=939"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}