{"id":54,"date":"2022-09-20T22:23:56","date_gmt":"2022-09-20T22:23:56","guid":{"rendered":"https:\/\/projects.etc.cmu.edu\/genscape\/?p=54"},"modified":"2022-10-28T20:29:16","modified_gmt":"2022-10-28T20:29:16","slug":"week-3-9-12-9-16","status":"publish","type":"post","link":"https:\/\/projects.etc.cmu.edu\/genscape\/week-3-9-12-9-16\/","title":{"rendered":"Week 3 [9\/12-9\/16]"},"content":{"rendered":"\t\t<div data-elementor-type=\"wp-post\" data-elementor-id=\"54\" class=\"elementor elementor-54\">\n\t\t\t\t\t\t\t\t\t<section class=\"elementor-section elementor-top-section elementor-element elementor-element-10bfc29f elementor-section-boxed elementor-section-height-default elementor-section-height-default\" data-id=\"10bfc29f\" data-element_type=\"section\">\n\t\t\t\t\t\t<div class=\"elementor-container elementor-column-gap-default\">\n\t\t\t\t\t<div class=\"elementor-column elementor-col-100 elementor-top-column elementor-element elementor-element-21376da6\" data-id=\"21376da6\" data-element_type=\"column\">\n\t\t\t<div class=\"elementor-widget-wrap elementor-element-populated\">\n\t\t\t\t\t\t\t\t<div class=\"elementor-element elementor-element-2e55c556 elementor-widget elementor-widget-text-editor\" data-id=\"2e55c556\" data-element_type=\"widget\" data-widget_type=\"text-editor.default\">\n\t\t\t\t<div class=\"elementor-widget-container\">\n\t\t\t<style>\/*! elementor - v3.7.7 - 20-09-2022 *\/\n.elementor-widget-text-editor.elementor-drop-cap-view-stacked .elementor-drop-cap{background-color:#818a91;color:#fff}.elementor-widget-text-editor.elementor-drop-cap-view-framed .elementor-drop-cap{color:#818a91;border:3px solid;background-color:transparent}.elementor-widget-text-editor:not(.elementor-drop-cap-view-default) .elementor-drop-cap{margin-top:8px}.elementor-widget-text-editor:not(.elementor-drop-cap-view-default) .elementor-drop-cap-letter{width:1em;height:1em}.elementor-widget-text-editor .elementor-drop-cap{float:left;text-align:center;line-height:1;font-size:50px}.elementor-widget-text-editor .elementor-drop-cap-letter{display:inline-block}<\/style>\t\t\t\t<!-- wp:paragraph -->\n<p><img class=\"aligncenter size-medium wp-image-136\" src=\"https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/quarters-300x170.png\" alt=\"\" width=\"300\" height=\"170\" srcset=\"https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/quarters-300x170.png 300w, https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/quarters-1024x579.png 1024w, https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/quarters-768x434.png 768w, https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/quarters-1536x868.png 1536w, https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/quarters-2048x1157.png 2048w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<p>Week 3 was split into three neat sections for our team: final preparations for quarters, receiving feedback during quarters, and then using the end of the week to discuss and use that feedback as a team.<\/p>\n<!-- \/wp:paragraph --><!-- wp:paragraph -->\n<p>Leading up to quarters, our team revisited the three emotions we had initially proposed for our project: fear, sadness, and regret. We now knew that we wanted to focus specifically on evoking our central emotions directly in the player, rather than telling a story about a specific character experiencing that emotion. Narrowing down on this goal led to us removing \u201cregret\u201d from our list and replacing it with \u201cloneliness.\u201d Our reasoning was that regret relies on much more of a specific narrative than our other emotions. In order for the player to regret something, we would have to show them both the action they regret and the larger story context that would make them wish they hadn\u2019t taken that action. Even then, the player might only feel \u201cmy character regrets doing this\u201d rather than \u201cI regret doing this,\u201d which would be against our intention. We instead focused in on emotions that were more \u201cprimal\u201d and able to be evoked quickly and personally.<\/p>\n<!-- \/wp:paragraph --><!-- wp:paragraph -->\n<p>During quarters, we received a good mix of interested questions and helpful criticisms. At the center of a lot of them was the fact that the exact purpose of our project was unclear to faculty. Was this project fundamentally about lucid dreaming, or about crafting an emotional journey? If this was a project about researching and replicating lucid dreams, why hadn\u2019t we met with a subject matter expert yet? If this was a project about evoking emotion, where was a map or storyboard of our planned emotional arc? We could go in either direction, but we needed to communicate our choice clearly. Other faculty questioned our choice to begin with fear, which stood out to them as the most difficult emotion we had proposed. Finally, many faculty members encouraged us to toss out any aspects of our original pitch that no longer supported the experience we wanted to make, such as using procedural generation. Cutting down to just the essentials would hopefully lead to a much stronger and clearer project.<\/p>\n<!-- \/wp:paragraph --><!-- wp:paragraph -->\n<p>After quarters, our team sat down to review the feedback and decide on what to focus on moving forward. We all agreed that our main purpose was in crafting an emotional experience. The idea of lucid dreaming was secondary, and mostly provided an interesting setting in which to place our experience. Following that path, we began to map out exactly what emotional arc we wanted our experience to take players through. We eventually settled on an arc that took players from curious -&gt; uncomfortable -&gt; unsettled -&gt; fearful -&gt; relief\/despair, with the final beat depending on if the player succeeds or fails at their overall objective. We recommitted to evoking this arc mostly through visual art, by placing the player in an environment that at first invites curiosity and exploration, but over time grows more and more foreboding.<\/p>\n<!-- \/wp:paragraph --><!-- wp:paragraph -->\n<p>As a discovery project, our main experiments will be about trying out different methods for taking players through these emotions, and then using playtests to see what emotions players actually report. In this way, our project is similar to the \u201cna\u00efve guest\u201d assignment in Building Virtual Worlds. We are predicting the players emotions, and will be experimenting with various indirect control methods to evoke them. Moving into next week, we plan to develop a test scene focused on one section of our emotional arc (for example, curiosity to discomfort), and use it to run a playtest by the end of the week.\u00a0<\/p>\n<p><img class=\"aligncenter size-medium wp-image-137\" src=\"https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/IMG_1559-300x225.jpg\" alt=\"\" width=\"300\" height=\"225\" srcset=\"https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/IMG_1559-300x225.jpg 300w, https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/IMG_1559-1024x768.jpg 1024w, https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/IMG_1559-768x576.jpg 768w, https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/IMG_1559-1536x1152.jpg 1536w, https:\/\/projects.etc.cmu.edu\/genscape\/wp-content\/uploads\/2022\/10\/IMG_1559-2048x1536.jpg 2048w\" sizes=\"(max-width: 300px) 100vw, 300px\" \/><\/p>\n<!-- \/wp:paragraph -->\t\t\t\t\t\t<\/div>\n\t\t\t\t<\/div>\n\t\t\t\t\t<\/div>\n\t\t<\/div>\n\t\t\t\t\t\t\t<\/div>\n\t\t<\/section>\n\t\t\t\t\t\t\t<\/div>\n\t\t","protected":false},"excerpt":{"rendered":"<p>Week 3 was split into three neat sections for our team: final preparations for quarters, receiving feedback during quarters, and then using the end of the week to discuss and use that feedback as a team. Leading up to quarters, our team revisited the three emotions we had initially proposed for our project: fear, sadness, &#8230; <a title=\"Week 3 [9\/12-9\/16]\" class=\"read-more\" href=\"https:\/\/projects.etc.cmu.edu\/genscape\/week-3-9-12-9-16\/\">Read more<span class=\"screen-reader-text\">Week 3 [9\/12-9\/16]<\/span><\/a><\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[1],"tags":[],"_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/posts\/54"}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/comments?post=54"}],"version-history":[{"count":8,"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/posts\/54\/revisions"}],"predecessor-version":[{"id":140,"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/posts\/54\/revisions\/140"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/media?parent=54"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/categories?post=54"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/genscape\/wp-json\/wp\/v2\/tags?post=54"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}