{"id":145,"date":"2022-10-07T22:54:34","date_gmt":"2022-10-07T22:54:34","guid":{"rendered":"https:\/\/projects.etc.cmu.edu\/hai\/?p=145"},"modified":"2022-10-07T23:01:29","modified_gmt":"2022-10-07T23:01:29","slug":"week-5-playtest-keep-iterating","status":"publish","type":"post","link":"https:\/\/projects.etc.cmu.edu\/hai\/week-5-playtest-keep-iterating\/","title":{"rendered":"Week 5 &#8211; Playtest &#038; Keep Iterating"},"content":{"rendered":"\n<p>Design Sprint: 4<\/p>\n\n\n\n<h1>Overview<\/h1>\n\n\n\n<ul><li>During last week\u2019s client meeting, we received a lot of feedback for both the <strong>theming<\/strong> and <strong>core gameplay mechanics<\/strong> of our game<\/li><li><strong>Our main goals for this week:<\/strong><ul><li>Implement a working prototype with last week\u2019s feedback in time for Tuesday\u2019s external playtest<\/li><li>Finalize theming of the world &#8211; settling on narrative, art direction&nbsp;<\/li><li>Begin sound design of the world<\/li><\/ul><\/li><\/ul>\n\n\n\n<p><strong>Version 2.1.1 Test Link: <\/strong><a href=\"https:\/\/moontwist11.itch.io\/hai-v211\">https:\/\/moontwist11.itch.io\/hai-v211<\/a>&nbsp;<\/p>\n\n\n\n<p><strong>Password: <\/strong>opachi<\/p>\n\n\n\n<h1>Gameplay Updates<\/h1>\n\n\n\n<p>After receiving feedback for previous week\u2019s demo, we\u2019ve refined the gameplay and interactions between the two players in our core gameplay loop. As a refresher, we are currently using the following definitions for our game:<\/p>\n\n\n\n<p><strong>World<\/strong> &#8211; Candy Kingdom, the entire playable world of our game<\/p>\n\n\n\n<p><strong>Neighborhood <\/strong>&#8211; distinct areas within the world that the players can explore. Each neighborhood will have a distinct theme but fit within the overall world<\/p>\n\n\n\n<p><strong>House\/Patch<\/strong> &#8211; areas\/objects within a neighborhood that the Explorer will interact with to forage<\/p>\n\n\n\n<p><strong>Candy\/Opachi <\/strong>&#8211; creatures within the world that need to be categorized<\/p>\n\n\n\n<p><strong>Goal: <\/strong>Explorer and Selecter must find and categorize as many <strong>Sick Opachis <\/strong>as possible within the given time limit<\/p>\n\n\n\n<p>Below is an image demonstrating the main gameplay loop for the two players and their interactions with each other.<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img src=\"https:\/\/lh5.googleusercontent.com\/-gV9IJGjPc3SpsXRyrJGWmX8DwPIq0BZ17CqjiX_W0MoqxFuHmFnUI3b01gx7xuoQK73_eMWaEWBESntDwSO5-zdccXUFqHnve-UvSPYjacAFS1frVew8X1dOBKGE6mSoeUUiujaTHyZO71TfbHyr-Z1eSyqyOnud6YMmUh4iW2NO5uhEzw-WPqfBA\" alt=\"\"\/><\/figure>\n\n\n\n<p>We made a number of changes from last week based on the client\u2019s feedback and our own playtesting. Some of the larger changes included:<\/p>\n\n\n\n<ul><li>To fit with their research goals, Selecter should receive stimuli <strong>one at a time<\/strong> and make a <strong>quick decision<\/strong> rather than selecting from a batch<\/li><li>There should be <strong>stronger moments of trust between the two players<\/strong>; our method of implementing this is through a conjoined \u201cleave neighborhood\u201d decision<\/li><li>Swapping from a turn to a <strong>time limit<\/strong> &#8211; our previous concerns with AI speed are controllable from their end and should not end up being a problem<\/li><\/ul>\n\n\n\n<p class=\"has-text-align-center\"><strong>Exploration Phase<\/strong><\/p>\n\n\n\n<div class=\"wp-container-3 wp-block-columns\">\n<div class=\"wp-container-1 wp-block-column\">\n<figure class=\"wp-block-image\"><img src=\"https:\/\/lh4.googleusercontent.com\/G77jJuf6GmQJVaQGmP_8NZYhUA6VslQXSIx4SF0s2AkqbN89XrtCoDBVKmU2G4s4K8wp6oQ2VXzKUzWg2VHZLnt-OUTHgzjACNo6zlYUMJZnMK9VLH7uFaFEuANucprx1NRP3TTL4fcRLFmLzymAp8ZaCt3ircbmuytNB10RMkekdnxoSXsCKtDZcQ\" alt=\"\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-container-2 wp-block-column\">\n<figure class=\"wp-block-image\"><img src=\"https:\/\/lh6.googleusercontent.com\/K73DcxjQfDgJemrC0rO1yJrjI9XPeFD_9m0FWupuEEdqREPgIdS6YljKl9BAUi3RoJJH51KeAXzoEEFFNmbYnlAxjuSYtzzt8Ye1ne1FOXg992fHZtq2E2FqUtJ9p4eDPN5u5DWl9FlXR5LimoodC07Do570_jExIlMcDJVQq5MatdS3w5y4WqCTCA\" alt=\"\"\/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<p class=\"has-text-align-center\"><strong>Selection Phase<\/strong><\/p>\n\n\n\n<div class=\"wp-container-6 wp-block-columns\">\n<div class=\"wp-container-4 wp-block-column\">\n<figure class=\"wp-block-image\"><img src=\"https:\/\/lh3.googleusercontent.com\/Z4nu6D2_Lfy6YAsPRo8AAaE8dJOfDfr6ptGU7Te3oxL-PbDQQxp5QVD8wBkXn05eX5LAC0pa0DA_RYhArS_lsrPu-f4ItUcLkurhNkvqpP_eCUzGz_yYwFaTLYpvvwvEc7lFHSl89aCnWqdOLTquY36JGIQOrD1TBYAq9il0ZUoikMPbJoIX71wkcA\" alt=\"\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-container-5 wp-block-column\">\n<figure class=\"wp-block-image\"><img src=\"https:\/\/lh5.googleusercontent.com\/lVU5H9NKPxo5__BImgg2xuusYie_R0P-YWDcZ0_WGfj8g3PXUAO_au1e-9uT81--pZ6e9blcd9iYbix5oQIoEIpz1C6hijrqsoQZ4oE-sNCbQRSOMvd0RTTd_xB1wWbVsay6Gz1Zok_D1qFXNgYcdlg49ADvr8AKUPylKempUAkLpCO_IZt16-9brw\" alt=\"\"\/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<h1>Playtesting<\/h1>\n\n\n\n<p>We went to Hunt Library to playtest naive guests, and got 3.5 pairs of players (yes, that\u2019s 7 testers, including Peter and Alexandria, fellows from our clients\u2019 lab) to test our <strong>demo v2.1.1.<\/strong><\/p>\n\n\n\n<div class=\"wp-container-9 wp-block-columns\">\n<div class=\"wp-container-7 wp-block-column\" style=\"flex-basis:33.33%\">\n<figure class=\"wp-block-image is-resized\"><img src=\"https:\/\/lh3.googleusercontent.com\/xDCx87A8HUAPgklps7DKA-jwV0mGvJwlByGOiQm3i-1Q38ySeN1NY-4dPi73r7DO9IggAYLkfkPlQiFiKrYy0Fg0Rh2Rgm0yQPekIvacCWiQDtaRDUJfUmnUJPd8G-YX-Jp2q5GgE__nCNNO9ZAKTKebzG4HZceKUNb70ZyWvTqRQzHkwsLU3eZSBg\" alt=\"\" width=\"426\" height=\"567\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-container-8 wp-block-column\" style=\"flex-basis:66.66%\">\n<figure class=\"wp-block-image is-resized\"><img src=\"https:\/\/lh3.googleusercontent.com\/dtfU20uCo7vMlNY3HAz4RH5OxqWhzswYXAl9aMkK4D0msX3AUSdGeOh5AyBxqkzrNFPjVm1d8U_MtD3irqqKicFYZWdKGehXRFekJzcQ9IHwdIxY7doMCBm1QiammXaxT2ePwbCv5-IGBrCTLTtPEN2yhwaZF_CCdbppMDUIBN-bb7lcYDPwCLoqCw\" alt=\"\" width=\"760\" height=\"566\"\/><\/figure>\n<\/div>\n<\/div>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter is-resized\"><img src=\"https:\/\/lh4.googleusercontent.com\/R4bCYre4Pigs9c20iU666GmukBJR_IvwGI5gw913hdr4s-hrxwptiuMt-ItKK_jNTALVoia3PKKNyo0OfDuGHtydwZWQQee7ji_PHlBEmnoOKBRuA1ErU-FYTEU7unbN2RtMz7bLmA5NmNii9oNOaNofMqnYn0E8Lp3rS_zTF26ss-lG_SwBTYdjPg\" alt=\"\" width=\"1179\" height=\"714\"\/><\/figure><\/div>\n\n\n<p class=\"has-text-align-center\"><strong>Iteration<\/strong> <strong>Direction<\/strong><\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter is-resized\"><img src=\"https:\/\/lh3.googleusercontent.com\/wW6So1uoaoMEJsKDFfA5haFEBjC2gWkN6DlkcVYFKIIBWEzb6T6765s24tSyQs-ZxV-0rI-MAHAhOrXu2QW29dtjXAKyx6gBh_vqUfZWUKV0cPrqCqD6qBjdtNitgYmpEa7Ow_OsFocma7K2o2y01JWxlOeBSxV6QKUMTVWjDUUpv3w6_0bNo69uZQ\" alt=\"\" width=\"790\" height=\"647\"\/><\/figure><\/div>\n\n\n<p><\/p>\n\n\n\n<h1>Theming Updates<\/h1>\n\n\n\n<p>This week, we finalized the map planning of the world and the theming of the various neighborhoods within our world.<\/p>\n\n\n\n<h2><strong>3D References &amp; Moodboard<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-image\"><img src=\"https:\/\/lh6.googleusercontent.com\/ShdbMY5Upy4EgpuzmkM3SXElv45niaLh-fariJjqfoFc7hIY1MLJXfCx1XdZfOswIH3GEa80f30lBfitTXt0ESM03wwzevl-aSkGjIOh1Za-0ENlP0kXqu214MxMsW4xEgWCtoGrkC-MrXauvMGazZcJVA8tnzufLbmyRipp-s5jDlf2ubRnuHGG6Q\" alt=\"\"\/><\/figure>\n\n\n\n<h2><strong>Neighborhood Design<\/strong><\/h2>\n\n\n\n<figure class=\"wp-block-image\"><img src=\"https:\/\/lh5.googleusercontent.com\/-9T-X3wJM0BHnhqNu_5Nza9j2v9S2J3rWYoC6eWamuXBCjre_Sc76QbUIaJTUnPOp7RvXpjyds6-YjZDfYRUOpzwu6kl06eJ6UldFPhbSBLMV3hJO-bGKDeSdTbt-7ER-4a_ne0uGT0UcavYJ73zVwSASQwvLnEZE98QrzpGxWQNJdtJzj65Abal7w\" alt=\"\"\/><\/figure>\n\n\n\n<p>Based on the color palette, characteristic keywords, and the mood pictures, we generated some<strong> AI designed 3d scene reference<\/strong> for our environment\u2026<\/p>\n\n\n\n<figure class=\"wp-block-image\"><img src=\"https:\/\/lh5.googleusercontent.com\/YFaZO2LYxWen_3h8j22_OUeZxYUZP9gNhN1jOmfbXbIq4ieHqJ3MZAgchaB_gK8E4CRVZbZrgeF8pJhOnJzdjPc0Lk6TpPItW9Q5HWA2j4RUfhCXmRDgiDXVYtoH252188kruaVC61K3oTeqnefYGf1xGr9SdWV8EOIE4TPpT3Z2R2JBkuWcAtLK2A\" alt=\"\"\/><\/figure>\n\n\n\n<h1>Next Week, Maybe\u2026&nbsp;<\/h1>\n\n\n\n<ul><li>Begin the integration of all components of our game (art, sound and gameplay)<\/li><li>Iterate upon our gameplay and UX based on playtesting + client feedback from this week<\/li><\/ul>\n","protected":false},"excerpt":{"rendered":"<p>Design Sprint: 4 Overview During last week\u2019s client meeting, we received a lot of feedback for both the theming and core gameplay mechanics of our game Our main goals for this week: Implement a working prototype with last week\u2019s feedback in time for Tuesday\u2019s external playtest Finalize theming of the world &#8211; settling on narrative,&#8230;<\/p>\n","protected":false},"author":2,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_kad_post_transparent":"","_kad_post_title":"","_kad_post_layout":"","_kad_post_sidebar_id":"","_kad_post_content_style":"","_kad_post_vertical_padding":"","_kad_post_feature":"","_kad_post_feature_position":"","_kad_post_header":false,"_kad_post_footer":false},"categories":[5],"tags":[],"_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/posts\/145"}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/comments?post=145"}],"version-history":[{"count":4,"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/posts\/145\/revisions"}],"predecessor-version":[{"id":151,"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/posts\/145\/revisions\/151"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/media?parent=145"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/categories?post=145"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/hai\/wp-json\/wp\/v2\/tags?post=145"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}