This week, the team started off with more in-depth brainstorming. At the core of this project, we wanted to create something that could motivate 10 to 12-year-old students to engage with actively. After discussing this idea further, we concluded that incorporating strong visuals and enabling social sharing features would enhance player motivation and engagement.
With this goal in mind, we started envisioning what the tool could look like and what kind of creative outputs it could generate. To explore possibilities, the team broke down into smaller groups and developed pitches for different directions. We identified four exciting concepts to explore: WeaverLand, AI Hamlet, MazeBuilder, and CodeVerse. Each of these ideas follows a unique path, offering different ways for players to interact with the system.

Beyond conceptual exploration, the artists on the team also began defining potential art styles. Given more creative freedom, they proposed three different visual styles that they would like to experiment with, ensuring the final aesthetic aligns well with the project’s vision.
As we remain in the pre-production phase, much of our focus has been on idea generation and refinement. We believe these initial discussions and explorations will provide a strong foundation for the next steps of the project. Stay tuned as we continue to develop these ideas further!