{"id":438,"date":"2025-03-21T19:42:23","date_gmt":"2025-03-21T19:42:23","guid":{"rendered":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/?p=438"},"modified":"2025-04-29T15:39:46","modified_gmt":"2025-04-29T15:39:46","slug":"week-9-march-21-2025","status":"publish","type":"post","link":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/week-9-march-21-2025\/","title":{"rendered":"Week 9 &#8211; March 21, 2025"},"content":{"rendered":"\n<h2 class=\"wp-block-heading\">Technical Progress<\/h2>\n\n\n\n<p>This week centered on syncing animation and VFX. We successfully imported the giant model and prepped it for motion capture compatibility, which meant adjusting bone hierarchies and blend spaces for real-time data streaming. <\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"1004\" src=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_art_giantrig-1024x1004.png\" alt=\"\" class=\"wp-image-397\" style=\"width:202px;height:auto\" srcset=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_art_giantrig-1024x1004.png 1024w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_art_giantrig-300x294.png 300w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_art_giantrig-768x753.png 768w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_art_giantrig.png 1204w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>We also implemented logic for switching control inputs between the camera and the giant through Level Blueprint scripting\u2014essential for seamless transitions between mocap-driven and cinematic shots. <\/p>\n\n\n\n<p>One highlight was binding the previous week\u2019s fire and distortion effects to the giant\u2019s animation timeline and controlling their timing via key inputs. A short previsualization clip was generated to validate that the animation timing, effects, and camera framing all aligned\u2014serving as our first draft of scene rhythm and impact.<\/p>\n\n\n\n<h2 class=\"wp-block-heading\">Art Progress<\/h2>\n\n\n\n<p>On the visual side, we revisited our lighting pipeline. Working closely between virtual lighting and the physical miniature setup, we calibrated the scene for better mood and visibility. <\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"683\" src=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_2-1024x683.jpg\" alt=\"\" class=\"wp-image-401\" style=\"width:401px;height:auto\" srcset=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_2-1024x683.jpg 1024w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_2-300x200.jpg 300w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_2-768x512.jpg 768w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_2-1536x1024.jpg 1536w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_2-2048x1365.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Camera positions were adjusted to capture depth while minimizing scale mismatch, ensuring that when we eventually composite physical and digital layers, they would integrate seamlessly.<\/p>\n\n\n\n<figure class=\"wp-block-image aligncenter size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"679\" src=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_1-1024x679.png\" alt=\"\" class=\"wp-image-400\" style=\"width:396px;height:auto\" srcset=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_1-1024x679.png 1024w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_1-300x199.png 300w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_1-768x510.png 768w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_1-1536x1019.png 1536w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_lighting_1.png 1845w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p>Below are some newly painted miniatures!<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-1 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"624\" src=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_2-1024x624.jpg\" alt=\"\" class=\"wp-image-403\" srcset=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_2-1024x624.jpg 1024w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_2-300x183.jpg 300w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_2-768x468.jpg 768w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_2-1536x936.jpg 1536w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_2-2048x1248.jpg 2048w\" sizes=\"auto, (max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<figure class=\"wp-block-image size-large is-resized\"><img loading=\"lazy\" decoding=\"async\" width=\"768\" height=\"1024\" src=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_1-768x1024.jpg\" alt=\"\" class=\"wp-image-402\" style=\"width:182px;height:auto\" srcset=\"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_1-768x1024.jpg 768w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_1-225x300.jpg 225w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_1-1152x1536.jpg 1152w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_1-1536x2048.jpg 1536w, https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-content\/uploads\/2025\/04\/week9_miniature_1-scaled.jpg 1920w\" sizes=\"auto, (max-width: 768px) 100vw, 768px\" \/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<h2 class=\"wp-block-heading\">Others<\/h2>\n\n\n\n<p>We maintained our development log through blog updates and made major improvements to our playtest framework. Specifically, we clarified the test goals (such as evaluating how intuitive role-switching felt for users and how readable the scene flow was) and structured the questionnaire to probe those areas. These updates brought us closer to not just building something functional\u2014but something <strong>meaningful<\/strong> in the context of audience engagement.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Technical Progress This week centered on syncing animation and VFX. We successfully imported the giant model and prepped it for motion capture compatibility, which meant adjusting bone hierarchies and blend spaces for real-time data streaming. We also implemented logic for switching control inputs between the camera and the giant through Level Blueprint scripting\u2014essential for seamless [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":401,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[6],"tags":[],"class_list":["post-438","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-blog"],"_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/posts\/438","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/comments?post=438"}],"version-history":[{"count":7,"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/posts\/438\/revisions"}],"predecessor-version":[{"id":465,"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/posts\/438\/revisions\/465"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/media\/401"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/media?parent=438"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/categories?post=438"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/holocraft-studios\/wp-json\/wp\/v2\/tags?post=438"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}