Week 10

On Wednesday, we completed the basic game flow based on the design from last week, including boarding on the train, picking up mushrooms at a stop, and avoiding obstacles while moving. Tasks after Wednesday& before Friday (ranked by priority) : On Saturday, we cleared all the tasks above and did the playtesting with 6 groups…


On Wednesday, we completed the basic game flow based on the design from last week, including boarding on the train, picking up mushrooms at a stop, and avoiding obstacles while moving.

Tasks after Wednesday& before Friday (ranked by priority) :

  1. Implement two animation clips (Candice)
  2. New terrain including 3 island: bamboo, flower, and the missing railroad island (Alex)
  3. Place the mushrooms (Lydia)
  4. See the truck head when moving; disappear when not (Mike)
  5. Voiceover for the opening & the first stop (Mike)
  6. Reward mushroom on the railroad by Friday (Mike)
  7. Draw a background for the scoreboard (Cici)
  8. Scoreboard at the end of the game(Lydia)

On Saturday, we cleared all the tasks above and did the playtesting with 6 groups of people, from 8 years old kis to adults. We got tons of useful feedback, and we will solve the problem before the soft-opening.

Here are some of the moments we captured during the playtest.


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