Week 4: Playable Level Design
Summary: We proposed three different level design ideas to instructors and decided on one of them to move on with. We built selected interactive objects,… Read More »Week 4: Playable Level Design
They are daily posts by the development team.
Summary: We proposed three different level design ideas to instructors and decided on one of them to move on with. We built selected interactive objects,… Read More »Week 4: Playable Level Design
Summary: 1/4 Walkaround marks a quarter into this semester. During Walkaround, our guests enjoyed donuts, and we received valuable feedback on our design, scope, workflow,… Read More »Week 3: 1/4 Walkaround, Feedback, and Data
Summary: This week we connected with a professional Level Designer. Their expertise helped us with a better understanding of the project direction. We created a… Read More »Week 2: Data Collecting & Art Direction
Jan. 28, 2023 Summary: We are excited to be on this faculty pitched project. We previewed the initial design document with the instructors. In brief,… Read More »Week 1: A Start