Week 5 Pivot & Building

Design Pivot

This week, the design team made some changes to the game. Since the original design relied heavily on musical communication and music language, we introduced a new mechanic: scroll puzzles.

In these puzzles, players must decipher music notes and melodies to solve challenges, allowing them to progress to the next step. Successfully solving a puzzle grants players a significant in-game object or teaches them an important word that will be used later in the game.

2D Sample of the new puzzle design for music-driven mini-game of the “Get Sheep” mission

Work in Progress