Week 4 Paper Prototype

Paper Prototype & Playtesting

This week, the team worked on the papar prototype and brought the boardgame version of the game to the 1st Playtest Night.

Playtester 1:

  • The player feels that the use of music notes is not about music and just about solving puzzles.
  • The music input system does not feel integral to the gameplay.

Playtester 2:

  • Suggests showing a small part of the map initially and gradually extending it, rather than revealing the whole map at the beginning.
  • Emphasizes the need for a clear interaction sequence; avoid allowing the player to interact with meaningless objects.

Work In Progress

Main Character Walking Animation

Next Steps

  • Refine / Pivot on the main game mechanics to figure out a more interesting way for the main gameplay
  • Finalize the audio for the five notes
  • Finalize the main character cloth simulation and outfit design
  • Systems programming in UE5