
Week 8: The Inbetween
Week 8 is an interesting week, because we’re inbetween Spring Break and GDC. GDC is stands for the Game Developers...

Week 7: Halves
Half way? Already!? It might seem crazy but we already halfway through the semester. This week, Mic Check presented our...

Week 6: Playtesting and more
This week, Mic Check took time to playtest our current prototype with our Carnegie Mellon peers and our Subject Matter...

Week 5: Building the Battle
This week the team is focused on piecing the bits of individual work from week 4 together. This includes adding...

Week 4: Collecting the Pieces
This week, the team’s main focus was finishing the character profiles for the first opponent, audience, and player character. With...

Week 3: Quarters & Prototypes
Can you believe we are already 25% of the way through this semester? Neither can I! This week Mic Check...

Week 2: Defining a Game Loop
This week we are jumping into designing our main game loop and defining what we want the experience to be....

Week 1: Rap Battle Bot! Research
We are Mic Check, a graduate project team at Carnegie Mellon University’s Masters of Entertainment Technology program. We are a...