Our Team

Explore the talent, passion, and collaborative spirit behind our project.

Chloe Cho

Art Director

With sculpture/installation background, Chloe has a strong skillsets with working cross-dimensions, alternating from not only physical to virtual, but also 2D to 3D. Currently she is focused on creating 3D art in projects, yet she often takes a role in 2D art as well.

Patrick Cheng

Lead Engineer

Patrick is a passionate and driven programmer with solid and diversified experience. As someone with a strong interest in VR/AR development, Patrick likes to utilize the latest technology and platform to create fascinating immersive experiences. 

Arthur Zhang

Game Designer & Programmer

Arthur is a gameplay programmer and combat designer looking to apply my understanding about computer science and art to game development. His favorite genres are action RPG and isometric RPG/ARPG games.

Yuxi Lee

Lead Animation

Yu Xi is a 3D animator and artist with a computer science background. She graduated from CMU with a BS in Computer Science with a concentration in HCI, minor in Game Design, and minor in Animation and Special Effects.

Snow Ye

Lead VFX

Ziqi Ye is a technical artist and 3D generalist. His dedication to the work and motivation to grow has led him to many interesting projects and experiences.

Felicia Li

Producer & UXUI

Felicia Li is a UXUI designer passionate about improving the lives of others through design. She has experience in Game, web, and app UX & UI design and is constantly looking to learn new things every day.

David Culyba

Advisor

Dave received a B.S. in Computer Science and a Master’s in Entertainment Technology from Carnegie Mellon University. He has since worked at Electronic Arts as part of the team that created the computer game Spore, was a co-founder of the startup Interbots which worked on combining robotics and apps to create both entertainment and therapeutic experiences for kids, and is also one of the core members of the Alice research team working to create software to help teach students how to program. He is an active participant in game jams and was the co-organizer of the “Now I Get It!” jam.