Category: blog

  • Week 3 September 13th, 2024

    Game Design -Complete the second version of the game design document. -Visualize the game flow and core systems to provide material for 1/4 walkaround. -Specify tasks and the general plan before 1/2. UI: game start interface Art Potential IP Design Terrain Digging (Tech Aspect) Tech —> Photon Fusion   VR networking basics finished (Photon Fusion): To-Do

  • Week 2 September 6th, 2024

    Our game is set on moon exploration, so VR allows guests to be more immersed in the lunar and cosmic environment. The VR helps our clients provide visitors with a richer science exploration experience in a limited space. The museum needs a game-like experience, hands on experience, gamification, fun, people who can’t experience the moon,…

  • Week 1- Hi MOON, August 30th,2024

    Week 1- Hi MOON, August 30th,2024

    SET UP Team Intro Linaixuan (Nina) Wang ———— Producer, Narrative Designer Zhongyang (Jimmy) Wu ———- Programmer, Technical Artist Sijia (Jia) Wang ——————— 3D Artist, Technical Artist Zhaojia (Albert) Guo ————— Game Designer, Sound Designer Ruiwen (Percy) Huang ———— 2D&3D Artist Xue (Kira) Chen ——————— UIUX Designer Meetings with Instructors and Client: 240826/ The First Instructors Meeting…