Moonsters is project team from Carnegie Mellon University’s Entertainment Technology Center.
Bonny(Yue) Wang
Co-Producer & Programmer
Bonny Y. Wang is a producer, programmer, and researcher with a background in computer engineering and astrophysics. She is eager to integrate her love for astronomy and gaming, aiming to create educational and immersive experiences that ignite curiosity about the cosmos.
Lucy(Zixuan) He
2D Artist & 3D Artist
Zixuan He is a 3D environment/texture artist, with a background in Illustration and concept design.
Play(Pulei) Wang
2D Artist & 3D Artist
Pulei Wang is a 3D Environment Artist and UI/UX Designer. He is good at finding inspiration in the small details of life and applying them to his designs. He is interested in designs that can improve the quality of life or have educational value. In addition, he is also a photographer and director. Capturing life with his camera is his favorite thing to do in his spare time.
James(Chao-Yang) Tseng
Designer
Chao-Yang (James) Tseng is a game designer and programmer. His passion revolves around the creation of immersive and captivating gaming experiences that both challenge and entertain players. Chao-Yang’s game design philosophy centers on the seamless integration of compelling storytelling and engaging gameplay mechanics, aiming to develop games that consistently engage and retain players.
Jason(Jiacheng) Qiu
Programmer
Jiacheng Qiu is a gameplay programmer, a game designer, and a software engineer, who aims to create fun entertainment experiences for everyone.
Meng(Yumeng) Wei
Co-Producer & Designer
Meng Wei is a game producer and gameplay programmer focusing on technical project management and game production. Her interdisciplinary background in both Computer Science and Management Administration has given her a deeper understanding of both programming and task management, especially in the tech area.
Instructors
Scott Stevens has extensive experience in the areas of games, and augmented and virtual reality for education. He has been involved with multimedia research and development for over forty years. Scott began his career at CMU in 1987 in the Software Engineering Institute where he and his research team created the world’s first digital video CD-ROM, a virtual reality learning system that allowed users to carry on conversations with simulated personae.
Shirley Saldamarco is an entrepreneur, a producer and an educator. She has a background in theatre from Carnegie Mellon School of Drama and Producer for national programming at WQED-TV. As President of Interactive Media Productions, the company she founded in 1982, she produces a variety of Broadcast and Non-broadcast programs.