{"id":181,"date":"2022-09-16T17:57:47","date_gmt":"2022-09-16T17:57:47","guid":{"rendered":"https:\/\/projects.etc.cmu.edu\/picopicopi\/?p=181"},"modified":"2023-01-23T01:36:34","modified_gmt":"2023-01-23T01:36:34","slug":"week-3","status":"publish","type":"post","link":"https:\/\/projects.etc.cmu.edu\/picopicopi\/week-3\/","title":{"rendered":"Week 3 &#8211; 1\/4 Walk Around"},"content":{"rendered":"\n<div class=\"wp-block-cover alignfull\" style=\"min-height:378px\"><span aria-hidden=\"true\" class=\"wp-block-cover__background has-palette-color-7-background-color has-background-dim-100 has-background-dim\"><\/span><div class=\"wp-block-cover__inner-container\">\n<h2 class=\"has-palette-color-4-color has-text-color\">Summary<\/h2>\n\n\n\n<p class=\"has-palette-color-3-color has-text-color\">We proposed 5 ideas of core gameplay mechanics in the client meeting as well as the 1\/4 walk-around. All the ideas got generally positive feedback, but we also received a lot of insightful feedback as well as questions that we have to keep in mind and double-check with our client.<\/p>\n\n\n\n<p class=\"has-palette-color-3-color has-text-color\">Also, we got approval from the law team for using Stable Diffusion to generate art assets for our game.<\/p>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-cover alignfull\" style=\"min-height:2260px\"><span aria-hidden=\"true\" class=\"wp-block-cover__background has-palette-color-8-background-color has-background-dim-100 has-background-dim\"><\/span><div class=\"wp-block-cover__inner-container\">\n<h2 class=\"has-palette-color-4-color has-text-color\">Ideas<\/h2>\n\n\n\n<div class=\"wp-container-3 wp-block-columns\">\n<div class=\"wp-container-1 wp-block-column\" style=\"flex-basis:50%\">\n<h4 class=\"has-palette-color-4-color has-text-color\">eBunny Factory<\/h4>\n\n\n\n<p class=\"has-palette-color-3-color has-text-color\">Inspired by Minions, we&#8217;d like to have a factory full of cute characters as an analogy of a computer to teach the player how low-level computer work. Computer mechanisms and concepts are wrapped as visually rich game components to raise interest and make the gameplay fun.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-container-2 wp-block-column is-vertically-aligned-bottom\" style=\"flex-basis:50%\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" width=\"1024\" height=\"573\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-26-131342-1024x573.png\" alt=\"\" class=\"wp-image-276\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-26-131342-1024x573.png 1024w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-26-131342-300x168.png 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-26-131342-768x430.png 768w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-26-131342-1536x860.png 1536w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-26-131342.png 1743w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure><\/div><\/div>\n<\/div>\n\n\n\n<h4 class=\"has-palette-color-4-color has-text-color\">Slay the Buffer<\/h4>\n\n\n\n<p class=\"has-palette-color-3-color has-text-color\">Inspired by <a rel=\"noreferrer noopener\" href=\"https:\/\/itch.io\/jam\/gmtk-jam-2022\/rate\/1618707\" target=\"_blank\">Dice is the Way<\/a> and <a rel=\"noreferrer noopener\" href=\"https:\/\/www.igdb.com\/games\/slay-the-spire\" target=\"_blank\">Slay the Spire<\/a>, we could make a card game fighting against monsters. Players play cards to write\/overwrite commands or values into\/in the command cells that determine monsters&#8217; behavior next round. Each turn the commands in the cells get executed and take effects on the player and the enemies.<\/p>\n\n\n\n<div class=\"wp-container-6 wp-block-columns has-palette-color-3-color has-text-color\">\n<div class=\"wp-container-4 wp-block-column\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" width=\"1024\" height=\"571\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/OOYlk2-1024x571.png\" alt=\"\" class=\"wp-image-277\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/OOYlk2-1024x571.png 1024w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/OOYlk2-300x167.png 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/OOYlk2-768x428.png 768w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/OOYlk2-1536x856.png 1536w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/OOYlk2.png 1906w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption>Dice is the Way<\/figcaption><\/figure><\/div><\/div>\n\n\n\n<div class=\"wp-container-5 wp-block-column\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large\"><img loading=\"lazy\" width=\"1024\" height=\"576\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/fhuu3ruia2l43ideld0t-1024x576.jpg\" alt=\"\" class=\"wp-image-278\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/fhuu3ruia2l43ideld0t-1024x576.jpg 1024w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/fhuu3ruia2l43ideld0t-300x169.jpg 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/fhuu3ruia2l43ideld0t-768x432.jpg 768w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/fhuu3ruia2l43ideld0t-1536x864.jpg 1536w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/fhuu3ruia2l43ideld0t.jpg 1920w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><figcaption>Slay the Spire<\/figcaption><\/figure><\/div><\/div>\n<\/div>\n\n\n\n<div class=\"wp-container-10 wp-block-group alignwide has-palette-color-3-color has-text-color\"><div class=\"wp-block-group__inner-container\">\n<h4 class=\"has-palette-color-4-color has-text-color\">Exception<\/h4>\n\n\n\n<p class=\"has-palette-color-3-color has-text-color\">Inspired by <a href=\"https:\/\/store.steampowered.com\/app\/621000\/__Exception\/\" target=\"_blank\" rel=\"noreferrer noopener\">Exception<\/a>, we could make a game where players can edit movement or behavior commands to have robots fight with the enemies. And the command could be cards on a blueprint that can be dragged or moved around. Players could have many command cards sorted by category and choose how they want to arrange their command on the blueprint. There could be a limited number of cards that could be used at one time, as in <a href=\"https:\/\/www.igdb.com\/games\/pony-island\" target=\"_blank\" rel=\"noreferrer noopener\">Pony Island<\/a>.&nbsp;<\/p>\n\n\n\n<div class=\"wp-container-9 wp-block-columns\">\n<div class=\"wp-container-7 wp-block-column\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-large is-resized\"><img loading=\"lazy\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-22-170954-1024x643.png\" alt=\"\" class=\"wp-image-170\" width=\"325\" height=\"204\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-22-170954-1024x643.png 1024w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-22-170954-300x188.png 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-22-170954-768x482.png 768w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-22-170954-1536x964.png 1536w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Screenshot-2022-09-22-170954-2048x1286.png 2048w\" sizes=\"(max-width: 325px) 100vw, 325px\" \/><figcaption>Exception<\/figcaption><\/figure><\/div><\/div>\n\n\n\n<div class=\"wp-container-8 wp-block-column\"><div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full\"><img loading=\"lazy\" width=\"800\" height=\"450\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/nkdg3a9kvounmrx5w30p.jpg\" alt=\"\" class=\"wp-image-169\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/nkdg3a9kvounmrx5w30p.jpg 800w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/nkdg3a9kvounmrx5w30p-300x169.jpg 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/nkdg3a9kvounmrx5w30p-768x432.jpg 768w\" sizes=\"(max-width: 800px) 100vw, 800px\" \/><figcaption>Pony Island<\/figcaption><\/figure><\/div><\/div>\n<\/div>\n<\/div><\/div>\n\n\n\n<div class=\"wp-container-13 wp-block-group alignwide has-palette-color-3-color has-text-color\"><div class=\"wp-block-group__inner-container\">\n<h4 class=\"has-palette-color-4-color has-text-color\">Nobody<\/h4>\n\n\n\n<p class=\"has-palette-color-3-color has-text-color\">Inspired by <a rel=\"noreferrer noopener\" href=\"https:\/\/www.igdb.com\/games\/nobody-saves-the-world\" target=\"_blank\">Nobody Saves the World<\/a>, we could have a game where the player itself is a variable and able to transform between different variable types to interact with the world and solve puzzles.<\/p>\n\n\n<div class=\"wp-block-image\">\n<figure class=\"aligncenter size-full is-resized\"><img loading=\"lazy\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Nobody-Saves-the-World-Review-5-16-screenshot.png\" alt=\"\" class=\"wp-image-281\" width=\"394\" height=\"221\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Nobody-Saves-the-World-Review-5-16-screenshot.png 1920w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Nobody-Saves-the-World-Review-5-16-screenshot-300x169.png 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Nobody-Saves-the-World-Review-5-16-screenshot-1024x576.png 1024w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Nobody-Saves-the-World-Review-5-16-screenshot-768x432.png 768w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/Nobody-Saves-the-World-Review-5-16-screenshot-1536x864.png 1536w\" sizes=\"(max-width: 394px) 100vw, 394px\" \/><figcaption>Nobody Saves the World<\/figcaption><\/figure><\/div>\n\n\n<h4 class=\"has-palette-color-4-color has-text-color\">Decompiling Knight<\/h4>\n\n\n\n<p>Inspired by <a rel=\"noreferrer noopener\" href=\"https:\/\/www.igdb.com\/games\/baba-is-you\" target=\"_blank\">Baba is You<\/a>, <a rel=\"noreferrer noopener\" href=\"https:\/\/www.igdb.com\/games\/garden-story\" target=\"_blank\">Garden Story<\/a>, and <a href=\"https:\/\/www.igdb.com\/games\/don-t-starve\" target=\"_blank\" rel=\"noreferrer noopener\">Don&#8217;t Starve<\/a>, we visioned a top-down 2D game where the core gameplay lies in everything being able to be &#8220;decompiled&#8221;, i.e., decomposed into smaller components. Players decompose, rearrange, and reforge items to modify their behaviors and attributes to solve puzzles or fight with enemies.<\/p>\n\n\n\n<figure class=\"wp-container-12 wp-block-gallery-11 wp-block-gallery has-nested-images columns-default is-cropped\">\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"850\" height=\"472\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sc6kyk.png\" alt=\"\" class=\"wp-image-171\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sc6kyk.png 850w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sc6kyk-300x167.png 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sc6kyk-768x426.png 768w\" sizes=\"(max-width: 850px) 100vw, 850px\" \/><figcaption>Baba is You<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"1920\" height=\"1080\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sccdlh.png\" alt=\"\" class=\"wp-image-168\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sccdlh.png 1920w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sccdlh-300x169.png 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sccdlh-1024x576.png 1024w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sccdlh-768x432.png 768w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/sccdlh-1536x864.png 1536w\" sizes=\"(max-width: 1920px) 100vw, 1920px\" \/><figcaption>Garden Story<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" width=\"1280\" height=\"720\" src=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/dontstarve.png\" alt=\"\" class=\"wp-image-284\" srcset=\"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/dontstarve.png 1280w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/dontstarve-300x169.png 300w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/dontstarve-1024x576.png 1024w, https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-content\/uploads\/2022\/09\/dontstarve-768x432.png 768w\" sizes=\"(max-width: 1280px) 100vw, 1280px\" \/><figcaption>Don&#8217;t Starve<\/figcaption><\/figure>\n<\/figure>\n<\/div><\/div>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-cover alignfull\" style=\"min-height:643px\"><span aria-hidden=\"true\" class=\"wp-block-cover__background has-palette-color-7-background-color has-background-dim-100 has-background-dim\"><\/span><div class=\"wp-block-cover__inner-container\">\n<h2 class=\"has-palette-color-4-color has-text-color\">Faculty Feedback<\/h2>\n\n\n\n<ul class=\"has-palette-color-3-color has-text-color\"><li>How to make decisions and converge ideas?<ul><li>Rapid prototype, playtest, and survey with our demographics<\/li><li>Ask the client&#8217;s preference<\/li><\/ul><\/li><li>How do we utilize AI-generated paintings as game assets instead of only the concept art?<\/li><li>Attend the transformational workshop by Dave and talk with him about transformational goals.<\/li><li>Reach out to John Balash for getting connected to our demographics.<\/li><li>How long should the experience be? Do\/should players return to play?<\/li><li>Games similar to Slay the Spire may be too fun that distract the audience from the contest itself.<\/li><li>Make players relate to or care about the characters to ease the topics we try to teach.<\/li><li>Be careful of what black &amp; white could imply in the eBunny Factory idea.<\/li><li>Build (game engine wide) early and often, and test on a variety of browsers.<\/li><li>Scope the art tasks assuming AI art might not work.<\/li><li>Seek advice from the Alice team.<\/li><li>Design seamless tutorials.<\/li><\/ul>\n<\/div><\/div>\n\n\n\n<div class=\"wp-block-cover alignfull\" style=\"min-height:532px\"><span aria-hidden=\"true\" class=\"wp-block-cover__background has-palette-color-8-background-color has-background-dim-100 has-background-dim\"><\/span><div class=\"wp-block-cover__inner-container\">\n<h2 class=\"has-palette-color-4-color has-text-color\">Next Steps<\/h2>\n\n\n\n<p>It&#8217;s time to make a decision and start building something. The goal next week is to have some playtestable prototypes, whether paper or digital. <\/p>\n\n\n\n<p>For the first two days next week, we&#8217;ll elaborate more on each of the 5 ideas so that we can demonstrate a vision of a snapshot or crucial moment of the gameplay mechanics with visual drafts to our clients. <\/p>\n\n\n\n<p>After that, ideally, if our client points out their preference or direction, we&#8217;ll start making the first prototype for the rest of the week. If we still can&#8217;t pick up one proposal to stick to, we might make multiple prototypes parallelly and test them all together.<\/p>\n<\/div><\/div>\n","protected":false},"excerpt":{"rendered":"","protected":false},"author":3,"featured_media":304,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":[],"categories":[6],"tags":[],"blocksy_meta":{"styles_descriptor":{"styles":{"desktop":"","tablet":"","mobile":""},"google_fonts":[],"version":5}},"_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/posts\/181"}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/comments?post=181"}],"version-history":[{"count":18,"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/posts\/181\/revisions"}],"predecessor-version":[{"id":301,"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/posts\/181\/revisions\/301"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/media\/304"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/media?parent=181"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/categories?post=181"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/picopicopi\/wp-json\/wp\/v2\/tags?post=181"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}