Week 5 – Demo

This week we revised our design and produced the first demo, and we playtested our first demo with faculty instructors and our clients.

Flow chart

Here is the revised design of the experience

Glass material

Our artist also did some technical research regarding the glass material, we applied this material to our demo




Here is the feedback from the two playtests we did this week

  1. Grabbing feels weird
  2. No place to reheat the glass(glory hole feature needed)
  3. Adding rotation to the experience and prioritize it
  4. Replace the placeholder with 3d assets

Plans for next week

For next week, we will be polishing the demo,  replacing the placeholder with 3d assets, adding rotation feature/glory hole, fixing grabbing issue, and we will have another playtest with our target user K12 students