{"id":240,"date":"2024-03-22T17:00:00","date_gmt":"2024-03-22T22:00:00","guid":{"rendered":"https:\/\/projects.etc.cmu.edu\/questmakers\/?p=240"},"modified":"2024-04-11T13:58:06","modified_gmt":"2024-04-11T18:58:06","slug":"week-9","status":"publish","type":"post","link":"https:\/\/projects.etc.cmu.edu\/questmakers\/week-9\/","title":{"rendered":"Week 9"},"content":{"rendered":"\n<h3 class=\"wp-block-heading\">This week, two of our teammates were off for GDC and we kept working on making new acts for our level as well as iterating on the previously made acts in terms of gameplay. <\/h3>\n\n\n\n<p class=\"has-upper-heading-font-size\" id=\"block-c8cecae7-752d-4279-9ed1-10ec2c72ca3c\">We implemented a dialogue system that helped our narrative designer to add dialogues into the gameplay which can tell the story to the player.<\/p>\n\n\n\n<div style=\"height:28px\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-gallery aligncenter has-nested-images columns-1 wp-block-gallery-1 is-layout-flex wp-block-gallery-is-layout-flex\">\n<figure class=\"wp-block-image aligncenter size-full\"><img loading=\"lazy\" decoding=\"async\" width=\"3054\" height=\"1837\" data-id=\"241\" src=\"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/Screenshot-2024-04-11-144504.png\" alt=\"\" class=\"wp-image-241\" srcset=\"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/Screenshot-2024-04-11-144504.png 3054w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/Screenshot-2024-04-11-144504-300x180.png 300w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/Screenshot-2024-04-11-144504-1024x616.png 1024w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/Screenshot-2024-04-11-144504-768x462.png 768w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/Screenshot-2024-04-11-144504-1536x924.png 1536w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/Screenshot-2024-04-11-144504-2048x1232.png 2048w\" sizes=\"(max-width: 3054px) 100vw, 3054px\" \/><\/figure>\n<\/figure>\n\n\n\n<p><\/p>\n\n\n\n<hr class=\"wp-block-separator has-text-color has-foreground-color has-alpha-channel-opacity has-foreground-background-color has-background is-style-wide\" style=\"margin-top:var(--wp--preset--spacing--70);margin-bottom:var(--wp--preset--spacing--70)\"\/>\n\n\n\n<p class=\"has-foreground-color has-text-color has-link-color has-large-font-size wp-elements-9eee639feb4a056d7f34bd251a3632eb\"><strong>What we did this week?<\/strong><\/p>\n\n\n\n<p class=\"has-foreground-color has-text-color has-link-color has-content-heading-font-size wp-elements-f5a4fee3a0eb536ddb9cafff0a5ae085\">Programming:<\/p>\n\n\n\n<ul>\n<li class=\"has-upper-heading-font-size\">Gameplay:\n<ul>\n<li class=\"has-upper-heading-font-size\">Finished the falling bridge in Act 5.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Implemented the dialogue system, including three kinds of dialogues.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Fixed the position switch ability &#8211; targeting &amp; height bugs.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Updated the status machine for the character.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Implemented the new ability acquisition in Act 4.&nbsp;<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Fixed some bugs &#8211; dash direction, AOE location.<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Combat and Enemy Design:\n<ul>\n<li class=\"has-upper-heading-font-size\">Added more water skills to enemies according to suggestions. Worked with the VFX team to create a magic water bubble skill that the boss enemy uses.<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n\n\n\n<p class=\"has-foreground-color has-text-color has-link-color has-content-heading-font-size wp-elements-e07cfbb8f2c256314bbe0e39e9e3bd34\">Level Design:<\/p>\n\n\n\n<ul>\n<li class=\"has-upper-heading-font-size\">We finished blocking out Act 5, and started to block out Acts 6-8<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">We started to design puzzle in Act 2 and making changes based on the puzzle requirement.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">We worked on Act 4 to make sure that the player went down to the statues where they had to solve the puzzle. For this, we decided to add stairs that lead downwards.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">We made changes to the composition in Act 4 as mentioned by our SME last week.\u00a0<\/li>\n<\/ul>\n\n\n\n<p class=\"has-foreground-color has-text-color has-link-color has-content-heading-font-size wp-elements-8f136b5296917d66bcfdc15297cd0c6e\">Art and VFX:<\/p>\n\n\n\n<ul>\n<li class=\"has-upper-heading-font-size\">We set up level streaming to improve artists\u2019 work efficiency.<\/li>\n<\/ul>\n\n\n\n<p class=\"has-huge-font-size\"><img decoding=\"async\" style=\"width: 1000px;\" src=\"https:\/\/lh7-us.googleusercontent.com\/tl0OcAmDjkxK4UIJN_8n6d2v2rQmjDX6uwKPrS54IT9QQE9pC2LtM2INAhC_Ocngk4lbVBQBw3khLF_YPRQolb413AxOPCurDb-rbaLlHd23kwbdgPPhyRvt-KVvZWfnZaGIWuq6hMDmDYjIMdghIQ0\"><\/p>\n\n\n\n<p class=\"has-foreground-color has-text-color has-link-color has-content-heading-font-size wp-elements-125adb8d23a45da2abc20dfafece813e\">Production:<\/p>\n\n\n\n<ul>\n<li class=\"has-upper-heading-font-size\">Along with the artists, we decided on how to make the level feel magical and showed the plan to our instructors and SME.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">We decided that we need to make the environment, dialogues and VFX convey the story that we want to tell.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">We decided on implementing the following things in terms of VFX:<\/li>\n<\/ul>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"574\" src=\"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/image-1024x574.png\" alt=\"\" class=\"wp-image-242\" srcset=\"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/image-1024x574.png 1024w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/image-300x168.png 300w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/image-768x431.png 768w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/image-1536x862.png 1536w, https:\/\/projects.etc.cmu.edu\/questmakers\/wp-content\/uploads\/2024\/04\/image-2048x1149.png 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<ul>\n<li class=\"has-upper-heading-font-size\">We started thinking about what we should prepare for testing on playtest day which is supposed to be on April 6th.<\/li>\n<\/ul>\n\n\n\n<p><\/p>\n\n\n\n<p class=\"has-foreground-color has-text-color has-link-color has-large-font-size wp-elements-bc013aaeff694cda54ffd450d6b82cf1\"><strong>Some challenges we faced and their solutions<\/strong><\/p>\n\n\n\n<p class=\"has-foreground-color has-text-color has-link-color has-content-heading-font-size wp-elements-f5a4fee3a0eb536ddb9cafff0a5ae085\">Programming:<\/p>\n\n\n\n<p class=\"has-upper-heading-font-size\"><strong>Problems &#8211; <\/strong><\/p>\n\n\n\n<ul>\n<li class=\"has-upper-heading-font-size\">Making the enemy work with the VFX smoothly<\/li>\n<\/ul>\n\n\n\n<hr class=\"wp-block-separator has-text-color has-foreground-color has-alpha-channel-opacity has-foreground-background-color has-background is-style-wide\"\/>\n\n\n\n<p class=\"has-foreground-color has-text-color has-link-color has-content-heading-font-size wp-elements-e76eb3b593eb0f7fbc931c7f795b5108\"><strong>Things to do for next week:<\/strong><\/p>\n\n\n\n<ul>\n<li class=\"has-upper-heading-font-size\">Plan for playtest day and decide a list of things that we need to nest with the players.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Make and add an appropriate skybox for conveying the feel of the level.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Implement the puzzle in Act 2.<\/li>\n\n\n\n<li class=\"has-upper-heading-font-size\">Implement an interaction in Act 6 before boss fight.<\/li>\n<\/ul>\n","protected":false},"excerpt":{"rendered":"<p>This week, two of our teammates were off for GDC and we kept working on making new acts for our level as well as iterating on the previously made acts in terms of gameplay. We implemented a dialogue system that helped our narrative designer to add dialogues into the gameplay which can tell the story [&hellip;]<\/p>\n","protected":false},"author":3,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[3],"tags":[],"_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/posts\/240"}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/comments?post=240"}],"version-history":[{"count":1,"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/posts\/240\/revisions"}],"predecessor-version":[{"id":243,"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/posts\/240\/revisions\/243"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/media?parent=240"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/categories?post=240"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/questmakers\/wp-json\/wp\/v2\/tags?post=240"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}