Team

Keyin (Quoey) Wu

Producer

Keyin Wu is a producer, gameplay programmer and technical artist aiming for creating innovative and entertaining experiences.

Xuan (James) Zhai

Programmer

Xuan(James) Zhai is a gameplay programmer, a game designer, and a software engineer. As a person who likes programming, he is also a fellow in the Upsilon Pi Epsilon honor society.

Tyler Yang

Programmer

Tyler is a software developer and a programmer with a background in computer science. He is zealous in mobile/game development, machine learning and computer vision.

Bella Liu

Artist

Bella is a technical artist, programmer and 3D animator, with a background in computer science, animation, and biology.

Kailun Deng

Artist

Kailun Deng is a 3D environment artist and narrative designer, with a background in Digital Media Game and Entertainment Design and a minor in Entrepreneurship.

Zhongwei (William) Ren

Designer

Zhongwei Ren is a UI/UX designer, a sound designer, and a game designer with a background in graphic design. He is passionate about utilizing design principles in every creative medium.

Instructors

Tom Corbett

Tom Corbett is an instructor with the Entertainment Technology Center and teaches courses for Carnegie Mellon’s Integrative Design, Arts, and Technology (IDeATe) Network – a cross disciplinary curriculum program for undergraduate students. Tom teaches courses in game development, virtual and augmented reality, and related immersive and spatial technology platforms. He is a former Associate Producer for Electronic Arts where he managed project development for emerging platforms, streaming technologies, and prototypes for augmented and virtual reality.

Heather Kelley

Named in 2013 as one of the five most powerful women in gaming by Inc. magazine, and in 2011 by Fast Company as one of the most influential women in technology, Ms. Kelley co-curated the groundbreaking 2012 exhibition Joue le jeu / Play Along at La Gaîté lyrique in Paris, France. She is co-founder of Kokoromi, an experimental game collective, with whom she has produced and curated the renowned GAMMA event promoting experimental games as creative expression in a social context.

Client

Jonathan S. Tsay

Jonathan Tsay is incoming assistant professor of psychology at Carnegie Mellon University. He has a background in theoretical mathematics (B.A. from Northwestern University), physical rehabilitation (D.P.T. from Northwestern University’s Feinberg School of Medicine), and cognitive neuroscience (Ph.D. from UC Berkeley).