Below is a demo video we showed for our first stage of the boss fight. The player jump from the top of the view while entering the boss fight arena to fight the boss while avoiding laser attacks.

This week we are focusing on our half presentation. We plan to deliver a playable demo to our audience and finish the first stage of our boss.

As sound is one of our most important part of the project, our music composer was able to choreograph the boss fight’s first stage.

Concluding our Art,

  • We were able to build our boss using prefabs in UEFN.
  • We were able to rig our boss and create its animation.
  • We were able to provide a stage for the boss.

Concluding our VFX,

  • We were able to build effects for our laser attack.
  • We were able to create stage effects like fog and lighting.

Concluding our Tech,

  • We were able to build the gym level.
  • We were able make our own sequencer.