{"id":134,"date":"2024-09-18T21:07:38","date_gmt":"2024-09-18T21:07:38","guid":{"rendered":"https:\/\/projects.etc.cmu.edu\/syncnite\/?page_id=134"},"modified":"2024-10-03T05:04:28","modified_gmt":"2024-10-03T05:04:28","slug":"week-4","status":"publish","type":"page","link":"https:\/\/projects.etc.cmu.edu\/syncnite\/week-4\/","title":{"rendered":"Week 4"},"content":{"rendered":"\n<div class=\"wp-block-group alignfull has-background has-global-padding is-layout-constrained wp-container-core-group-is-layout-1 wp-block-group-is-layout-constrained\" style=\"background:linear-gradient(135deg,rgb(6,147,227) 0%,rgb(150,122,176) 100%);margin-top:0;margin-bottom:0;padding-top:var(--wp--preset--spacing--50);padding-right:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50);padding-left:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-1 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:40%\">\n<p class=\"wp-container-content-1\">We have discussed some of the key gameplay we wanted to include in the appearance of the boss, ways of its attraction, and stages of the boss fight.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:60%\">\n<p class=\"has-heading-font-family has-x-large-font-size\" style=\"line-height:1.2\">This week we majored focused for design, both concept art design and gameplay design.<\/p>\n<\/div>\n<\/div>\n\n\n\n<div style=\"height:var(--wp--preset--spacing--40)\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image alignwide size-large is-style-rounded is-style-rounded--07954d07dc54244ddfd412b03292be55\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"766\" src=\"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Boss_concept-1024x766.jpg\" alt=\"\" class=\"wp-image-300\" srcset=\"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Boss_concept-1024x766.jpg 1024w, https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Boss_concept-300x224.jpg 300w, https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Boss_concept-768x574.jpg 768w, https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Boss_concept-1536x1149.jpg 1536w, https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Boss_concept-2048x1532.jpg 2048w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<p class=\"has-text-align-center has-base-2-color has-text-color has-link-color wp-elements-a3551cbb4648ed3f8c78c7a10c199d7c\">Boss concept art for the boss fight.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-group alignfull has-base-background-color has-background has-global-padding is-layout-constrained wp-container-core-group-is-layout-2 wp-block-group-is-layout-constrained\" style=\"margin-top:0;margin-bottom:0;padding-top:var(--wp--preset--spacing--50);padding-right:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50);padding-left:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-3 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column has-global-padding is-content-justification-left is-layout-constrained wp-container-core-column-is-layout-3 wp-block-column-is-layout-constrained\" style=\"flex-basis:40%\">\n<p>Boss is a staging level itself&nbsp;<\/p>\n\n\n\n<p>There will be two stages for our boss fight.<\/p>\n\n\n\n<p>Guests would be able to jump, second jump, shoot, rush, dash<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-container-core-column-is-layout-6 wp-block-column-is-layout-flow\" style=\"flex-basis:60%\">\n<p class=\"has-heading-font-family has-x-large-font-size\" style=\"line-height:1.2\">We have decided on some of the major format for the Boss Fight for the experience:<\/p>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-2 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-container-content-2\">The boss fight view will be in 360 degree angle view, and it will be represents as a supercomputer\/ AI robot\/ that formed with different music parts. In the end, after the player defeats the boss, the boss will be turned into a normal music object.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p>The player will be able to hit the boss&#8217;s weak points, and its body will be falling into parts. There will also be mechanics that support players to beat the boss in the scene.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-group alignfull has-global-padding is-layout-constrained wp-container-core-group-is-layout-5 wp-block-group-is-layout-constrained\" style=\"margin-top:0;margin-bottom:0;padding-top:var(--wp--preset--spacing--50);padding-right:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50);padding-left:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-group alignwide has-global-padding is-layout-constrained wp-container-core-group-is-layout-4 wp-block-group-is-layout-constrained\">\n<div class=\"wp-block-group is-vertical is-content-justification-center is-layout-flex wp-container-core-group-is-layout-3 wp-block-group-is-layout-flex\">\n<h2 class=\"wp-block-heading has-text-align-center is-style-asterisk\">Two stages:<\/h2>\n<\/div>\n\n\n\n<div style=\"height:var(--wp--preset--spacing--40)\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-4 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:40%\">\n<h3 class=\"wp-block-heading is-style-asterisk\"><strong>The boss&#8217;s weapon is both its means of delivering deadly attacks and its weakness.<\/strong><\/h3>\n\n\n\n<ul style=\"line-height:1.75\" class=\"wp-block-list is-style-checkmark-list\">\n<li><strong>Sonic Attack:<\/strong> The boss uses the speakers located on its chest to unleash sound-based attacks. Shockwaves ripple across the ground in a rhythmic pattern, and players need to jump in synch with the beat to avoid them.<\/li>\n\n\n\n<li><strong>Spinning Laser:<\/strong> The boss fires lasers from the stage lights (its eyes) on its body, rotating them in sync with the rhythm. Players must run in one direction following the beat to dodge the lasers.<\/li>\n\n\n\n<li><strong>Dive Attack:<\/strong> The boss performs a powerful dive attack, crashing into the ground and creating debris that forms temporary cover for players. The debris will fall in synch with the beat. These makeshift barriers can be used to block the boss&#8217;s subsequent attacks or provide a strategic advantage.<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<div style=\"height:var(--wp--preset--spacing--40)\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div style=\"height:var(--wp--preset--spacing--40)\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<figure class=\"wp-block-image size-full is-resized is-style-rounded is-style-rounded--7823fe8483601e2347c1a166c851f27b\"><img loading=\"lazy\" decoding=\"async\" width=\"426\" height=\"240\" src=\"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/attackVFX0.gif\" alt=\"\" class=\"wp-image-312\" style=\"width:616px;height:auto\"\/><\/figure>\n<\/div>\n<\/div>\n\n\n\n<div style=\"height:var(--wp--preset--spacing--40)\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-5 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:50%\">\n<div style=\"height:var(--wp--preset--spacing--40)\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<p><\/p>\n\n\n\n<figure class=\"wp-block-image size-full is-resized is-style-rounded is-style-rounded--588d1f5bdbd3dc91c30667a2d34c6f00\"><img loading=\"lazy\" decoding=\"async\" width=\"426\" height=\"240\" src=\"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/attackVFX1.gif\" alt=\"\" class=\"wp-image-313\" style=\"width:616px;height:auto\"\/><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:40%\">\n<h3 class=\"wp-block-heading is-style-asterisk\"><strong>After all the boss&#8217;s parts are destroyed in phase one, it reveals new body components.<\/strong><\/h3>\n\n\n\n<ul style=\"line-height:1.75\" class=\"wp-block-list is-style-checkmark-list\">\n<li><strong>Rocket Punch:<\/strong> The boss launches rocket fists towards the player. After shooting the fists a certain number of times, they will bounce back and hit the boss, causing self-inflicted damage. Alternatively, the player can jump onto the fist, ride it back to the boss&#8217;s core, and deal damage to the core early.<\/li>\n\n\n\n<li><strong>Drum Assault:<\/strong> The boss raises a set of drums located on the stage and begins rhythmically striking them. Players must dodge the strikes in time with the rhythm. Shadows will appear as a warning before the drumsticks fall, indicating the strike&#8217;s timing.<\/li>\n<\/ul>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<p class=\"has-contrast-color has-text-color has-link-color wp-elements-bfd070f19702fe050a1ea9316ce8997d\">Some of the blockers we found for our experience are:<\/p>\n\n\n\n<figure class=\"wp-block-image size-large\"><img loading=\"lazy\" decoding=\"async\" width=\"1024\" height=\"428\" src=\"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Screenshot-2024-10-01-163723-1024x428.png\" alt=\"\" class=\"wp-image-315\" srcset=\"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Screenshot-2024-10-01-163723-1024x428.png 1024w, https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Screenshot-2024-10-01-163723-300x125.png 300w, https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Screenshot-2024-10-01-163723-768x321.png 768w, https:\/\/projects.etc.cmu.edu\/syncnite\/wp-content\/uploads\/2024\/10\/Screenshot-2024-10-01-163723.png 1504w\" sizes=\"(max-width: 1024px) 100vw, 1024px\" \/><\/figure>\n\n\n\n<div style=\"height:var(--wp--preset--spacing--40)\" aria-hidden=\"true\" class=\"wp-block-spacer\"><\/div>\n\n\n\n<div class=\"wp-block-group alignfull has-base-background-color has-background has-global-padding is-layout-constrained wp-container-core-group-is-layout-6 wp-block-group-is-layout-constrained\" style=\"margin-top:0;margin-bottom:0;padding-top:var(--wp--preset--spacing--50);padding-right:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50);padding-left:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-7 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column has-global-padding is-content-justification-left is-layout-constrained wp-container-core-column-is-layout-11 wp-block-column-is-layout-constrained\" style=\"flex-basis:40%\">\n<ul class=\"wp-block-list\">\n<li>Before 1\/2, we would like to include the following in our scene:<\/li>\n\n\n\n<li>Boss\n<ul class=\"wp-block-list\">\n<li>Model<\/li>\n\n\n\n<li>Animation<\/li>\n\n\n\n<li>Actions<\/li>\n\n\n\n<li>Parkour<\/li>\n\n\n\n<li>Stage (fighting area)<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>VFX\n<ul class=\"wp-block-list\">\n<li>Attack<\/li>\n\n\n\n<li>idle<\/li>\n<\/ul>\n<\/li>\n\n\n\n<li>Music<\/li>\n<\/ul>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-container-core-column-is-layout-14 wp-block-column-is-layout-flow\" style=\"flex-basis:60%\">\n<p class=\"has-heading-font-family has-x-large-font-size\" style=\"line-height:1.2\">Some VFX we were able to create<\/p>\n\n\n\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"visual9 13\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/xOMPTFvT5Hk?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n\n\n\n<div class=\"wp-block-columns is-layout-flex wp-container-core-columns-is-layout-6 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p class=\"wp-container-content-3\">We were able to create some concert like VFXs to match the scene.<\/p>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\">\n<p><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n\n\n\n<div class=\"wp-block-group alignfull has-accent-5-background-color has-background has-global-padding is-layout-constrained wp-container-core-group-is-layout-7 wp-block-group-is-layout-constrained\" style=\"margin-top:0;margin-bottom:0;padding-top:var(--wp--preset--spacing--50);padding-right:var(--wp--preset--spacing--50);padding-bottom:var(--wp--preset--spacing--50);padding-left:var(--wp--preset--spacing--50)\">\n<div class=\"wp-block-columns alignwide is-layout-flex wp-container-core-columns-is-layout-8 wp-block-columns-is-layout-flex\">\n<div class=\"wp-block-column is-vertically-aligned-center is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:60%\">\n<figure class=\"wp-block-embed is-type-video is-provider-youtube wp-block-embed-youtube wp-embed-aspect-16-9 wp-has-aspect-ratio\"><div class=\"wp-block-embed__wrapper\">\n<iframe loading=\"lazy\" title=\"Damage Amplifier Test\" width=\"500\" height=\"281\" src=\"https:\/\/www.youtube.com\/embed\/snoMUz6NhkM?feature=oembed\" frameborder=\"0\" allow=\"accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share\" referrerpolicy=\"strict-origin-when-cross-origin\" allowfullscreen><\/iframe>\n<\/div><\/figure>\n<\/div>\n\n\n\n<div class=\"wp-block-column is-layout-flow wp-block-column-is-layout-flow\" style=\"flex-basis:40%\">\n<h2 class=\"wp-block-heading\">Some Tech side we explored is to add damage amplifier on beat<\/h2>\n\n\n\n<p><\/p>\n\n\n\n<p>We still need to think of:<\/p>\n\n\n\n<p>Damageable props<\/p>\n\n\n\n<p>More feedbacks<\/p>\n\n\n\n<p>Apply bullet hit VFX<\/p>\n\n\n\n<p>Damage number on props\u00a0<\/p>\n<\/div>\n<\/div>\n<\/div>\n","protected":false},"excerpt":{"rendered":"<p>We have discussed some of the key gameplay we wanted to include in the appearance of the boss, ways of its attraction, and stages of the boss fight. This week we majored focused for design, both concept art design and gameplay design. Boss concept art for the boss fight. Boss is a staging level itself&nbsp; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-134","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-json\/wp\/v2\/pages\/134"}],"collection":[{"href":"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-json\/wp\/v2\/comments?post=134"}],"version-history":[{"count":15,"href":"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-json\/wp\/v2\/pages\/134\/revisions"}],"predecessor-version":[{"id":329,"href":"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-json\/wp\/v2\/pages\/134\/revisions\/329"}],"wp:attachment":[{"href":"https:\/\/projects.etc.cmu.edu\/syncnite\/wp-json\/wp\/v2\/media?parent=134"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}