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Post Mortem: It Takes Three to Have Fun
Week 13&14 – Final Countdown
Week 12 – Vision for Softs
Week 11 – New Playable Features and Production Milestones
Week 10 – The Success of Playtest Day and What We Learned from It
Week 9 – Gearing Up for Playtest Day – Defining Our Player Experience
Week 8 – Evolve From Playable to Fun
Week 7 – Epic Halves Presentation
Week 6 – The Cat, The Giant, The JetPack
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