About A(i)dol

A(i)dol

What is it?

A(i)dol is a first-person K-pop idol growth game in which the music, the look and the performance video are generated for you, from your choices.

You’re not managing an idol. You are one.

You start as nobody. Echo approaches you about an audition you have no business attending. You go anyway, you perform, two agencies notice you, and you pick one. From there the game runs four in-game weeks, and each one is a question about who you are:

In-game timelineQuestionActivities
Week 1Who am I?Identity, voice, self-introduction
Week 2What music represents me?Meet the producer, make a song
Week 3What visual represents me?Stylist, stage, performance
Week 4How do I connect with fans?Release, reaction, first-month report

Passionate And Experienced

Meet our Talented Team

Cheryl Wang

Game Designer

Producer and creative director with 10+ years of experience in media, virtual content, and interactive storytelling.

Yuelin Liu

Producer

Producer with 3+ years leading cross-functional teams through Agile development of interactive products.

Field Luo

Programmer

Software and AI/ML engineer focused on interactive and entertainment technologies.

Peter Cheng

Artist

Artist, 3D Generalist, Game Designer, Writer, AI Negotiator, Guitar Player, Gamer, Amateur Poet, Professional Daydreamer, and Young Man of Letters.

Tao Jin

Programmer

Gameplay and Client programmer who tackles gameplay, real-time graphics, and game engines.

Lee Li

Programmer

Programmer with experience across gameplay programming, game development tools, and AI-powered creative workflows.