This week, all members of our team attended GDC.


While hosting at the ETC booth, we met many people. A number of developers showed strong interest in our project and offered valuable feedback. Some also expressed their willingness to provide resources to support future playtests.
This week, we also began collaborating with Luxodd and held our first meeting.
We talked about:
1. Houdini Engine + Unity Workflow
2. PCG Pipeline Direction
3. Design Alignment
4. Collaboration Progress
5. Ongoing Workflow
