Week 13 – April 21, 2023

This week we updated art assets and UI flow, and we implemented them into the game, including cloud and forest background and UI assets for doodling system and room building system. For the programming side, doodling and puzzle functions are updated and voice customization is implemented into the game with completed UI. We also sent out our take-home playtest to high school students on Friday.

Programming:

  • Updated the website build with better metrics.
  • Updated the doodling system with album features.
  • Added voice customization system for the pet with UI.
  • Bug fixed for the diary system.

Art:

  • Updated under the sea’s furniture assets.
  • Added forest and cloud background art assets.
  • Added and updated voice customization UI.
  • Updated pet customization UI.
  • Added doodle drawing panel UI.
  • Updated doodle album UI.

Design:

  • Updated Doodle and Puzzle function game design document.

Production:

  • Updated the website and wrote the weekly blog.
  • Contacted faculty consultant for soft visit.
  • Collected feedback from soft opening and wrote a priority list.
  • Prepared for take-home playtest.

Challenge:

  • More VFXs are needed, and some UI needs to be polished.
  • Take-home playtest is needed, and feedback & metrics data should be collected.

Plans for next week:

  • Prepare for the final presentation.
  • Update more art assets and polish the UI in the game.
  • Fix bugs and polish the Doodle and Voice customization system.
  • Implement better instructions and tutorials.