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Week 14 – April 28, 2023
This week we carried out a take-home playtest with 9 high school students online after updating art assets and fixing bugs in the game. With the final approaching, we start to wrap up and prepare for the final presentation. Programming: Art: Production: Challenge: Plans for next week:
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Week 13 – April 21, 2023
This week we updated art assets and UI flow, and we implemented them into the game, including cloud and forest background and UI assets for doodling system and room building system. For the programming side, doodling and puzzle functions are updated and voice customization is implemented into the game with completed UI. We also sent …
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Week 12 – April 14, 2023
This week is the last week of preparing before soft opening! Since we are still implementing new features and rushing to get everything in, we need to be careful not introducing new bugs during the process. The producers playtested the build a lot this week; artists are getting last minute art assets in; programmers are …
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Week 11 – April 7, 2023
This week we continued to fix bugs in our games. Based on playtest feedback, we also changed the UI/UX flow in both diary system and room building system, such that the new UI is more straightforward and convenient for users. We also designed and created UI flow for the doodling function. More art assets like …
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Week 10 – March 31, 2023
This week we continued to polish our build for playtesting at the Northgate Highschool on Friday. We got a lot of valuable feedback from these high school playtesters on Friday! We also have our faculty consultant section on Thursday with Jonathan, and we decided to try and add a doodling feature in our game, where …
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Week9 – March 24, 2023
This week while part of the team went to the Game Developers Conference, the rest of us kept working on our project this week, updating and polishing our game on the website, adding more art assets to the room, and trying out new clothes’ style of our pet. Also, we prepared for the playtest which …
