This week we carried out a take-home playtest with 9 high school students online after updating art assets and fixing bugs in the game. With the final approaching, we start to wrap up and prepare for the final presentation.
Programming:
- Updated new UI assets and VFXs in game.
- Updated new website builds.
- Bug fixed in the diary system.
- Updated the doodling system, adding the album system and enabling players to decorate their chill space with the drawings.
- Worked on the build metrics, collected and analyzed playtest data of the take-home playtest.

Art:
- Updated background with picture frames which displays the doodles in the main interface.
- Made VFX effects for energy ball gaining and the radio.
- Updated tutorial of the game.
- Updated UI for the doodling system.
Production:
- Carried out take-home playtests with high school students online.
- Prepared for final presentation.
- Preparing for post-mortem.
- Working on the video trailer.
- Updated the website.
Challenge:
- Playtest data needs to be collected and analyzed fast.
- Need to prepare for the final presentation.
- 2-3 minute video trailer is needed for the final.
Plans for next week:
- Prepare for the final presentation. Rehearse before the final presentation.
- Fix bugs and update art assets in the game.
- Finish remaining art assets including VFX effects, UI icons and tutorial for the game.
- Analyze and conclude playtest data.
