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Week8 – March 17, 2023
This week we obtained a temporary website domain and implemented our game in WebGL. We also continued preparing for our playtest. After building the user login function and creating more art assets for the game, we confirmed the schedule of both take-home and onsite playtests with our client. For the next week, hopefully the playtests …
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Week7 – March 3, 2023
This week we made our build of the game ready for playtest and presented our progress on the half presentation. Programmers made preparations for publishing the build onto website, a domain provided by ETC computing support team; artists are still working on creating more furniture assets. Programming: Art: Production: Sound: Challenge: Plan for next week:
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Week6 – February 24, 2023
This week we made the first build for our project, which has all the features combined together, and we prepared for the half presentation. We merged the room decoration system, pet system and diary system together in the build, and we implemented pet animation into the game. More furniture art assets and pet animation were …
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Week5 – February 17, 2023
This week, we were busy planning tasks and preparing for the coming Half Presentation. We have all UI elements for the diary system finished and all features done in the pet interaction system as well as the diary system. We also started researching open-source music that can be used in our game. Pet walking animations …
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Week4 – February 10, 2023
This week we mainly iterated on our pet interaction system design. Also, we polished our diary system experience flow. Our programmers kept prototyping the pet interaction system and continued working on the diary system. We also prioritized the features we wish to have for the Half presentation. Game Design: Art: Programming: Production: Challenge: Plan for …
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Week3 – February 2, 2023
This week we kept working on visualizing our ideas and presented current progress to the client on Tuesday. Game Design: In the pet system, players can interact with the pet and change accessories for the pet. Pets can give feedback to the player through facial expressions and movements. There is a hidden satisfactory level for …
