Week 12 – April 14, 2023

This week is the last week of preparing before soft opening! Since we are still implementing new features and rushing to get everything in, we need to be careful not introducing new bugs during the process. The producers playtested the build a lot this week; artists are getting last minute art assets in; programmers are fixing bugs according to the bug sheet one by one. Hope the game would be ready to go and bug-free on Monday!

Programming:

  • Continued debugging and fixing the bugs in the diary system and pet animation.
  • Put the new environment, furniture, and animation into the game.
  • Implement the new UI assets for the diary & doodling system.

Art:

  • Finished creating more furniture for the third environment – under the sea, and they created more pet animation for the furniture.
  • Uploaded the pet cloths to GDrive and Unity.
  • Updated some UI assets based on programmers’ needs.

Production:

  • Updated the website and wrote the weekly blog post.
  • Collected and reviewed the playtest feedback from faculty.
  • Planned for the soft-opening playtest and take-home playtest for highschool students.
  • Did a lot of internal playtests and recorded bugs on the bug sheet.

Challenge:

  • Members got sick:(
  • Need to fix bugs and have the voice customization & doodling system polished.
  • Artists fighting with time!

Plan for next week:

  • Continue bug fixing and feature polishing.
  • More art assets coming in!
  • Continue playtests and debugging, preparing for the take-home playtests.