Goal for the project
- Create an experience about remotely controlling a robotic vehicle in response to a (fictional) nuclear, chemical, or biological disaster.
- The experience should be about moving slow and fixing something.
Summary of the game
Our game is about driving carefully inside the human’s heart. Players need to control a nanobot vehicle and explore in a patient’s heart by using the steering wheel and pedals. Our vehicle operates differently from traditional automobiles. It’s more akin to an air jet, capable of free movement in three-dimensional space. Also, we design different types of tools for players. They need to fix something by using different tools according to different tasks we give. For example, absorb all the virus in the heart by using the “vacuum” tool or catch and hold the white blood cell to help you clean the bacteria in the heart. Our game takes between 10-15 minutes to play; keep patient alive and complete all the tasks to win the game.