Dev Blog: Week 9

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  • Consultant playtest on Wednesday
  • Missing artist this week because artist went to GDC
  • Polishing gameplay

Because our artist went to GDC this week so we will focus on debug features and polish gameplay. After consultant playtest our game and said he played carefully because he feels confused and the control scheme was too complicate for him. Thus, we decide to make some changes on the control system and gameplay features.

  • New gameplay revised
  • New control scheme complete

We removed Decoy feature. The vehicle has a new device: cell vacuum.
The player can absorb the bacteria or suck the white blood cell and then launch the white blood cell at the bacteria (white blood cell can help the player to clean the bacteria) by using cell vacuum.

Absorb feature
Suck & launch

We order a shifter for the game. Now, the player can use shifter to control the pitch of the vehicle. And we decided to reintroduce the backward feature, but the braking and reversing will be on different controls.

Control detail of the shifter