Dev Blog: Week 13

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  • Polish the UI. New UI in the game scene
  • Polish the tutorial page with voice over
  • Ensure that there are no bugs during the gameplay
  • Add air wall into the levels because most players will enter the wrong level accidently
  • Implement all the voice over for narrative, tutorial and starting page.
  • Implement starting scene

This is the second-to-last week before the final delivery of our project. All the game mechanics works good but we need to polish the user interface and user experience of the game.

From the feedback of Soft Opening on Monday, we decide to remove the shifter. So the new control for adjust the pitch is using the gear behind the steering wheel. From several playtest, the new control is much easier to handle than before and players feel more satisfied. Players not feeling overwhelmed while controlling the vehicle any more.


Tutorial features implemented at beginning of the game

Air walls are implemented

New UI complete

2nd version
3rd version
Final version

Introduction scene complete