TEAM
Brian he
Programmer / Technical Producer

Software developer applying AI-based solutions for use in creative applications. Interested in learning about the production process, along with the technical communication challenges in interdisciplinary teams.
shiwei hong
Producer

Shiwei is a producer with a background in Computer Science and Economics. At EchoTrio, he hopes to further explore his skills in production while gaining broader experience across different aspects of game development.
terri lim
Programmer

Plugged into the language of machines.
Aurora liu
3D Artist

Aurora is a 3D artist who specializes in creating immersive environments and expressive digital characters for interactive experiences. With a strong background in VR development, modeling, and texturing, she has crafted visually compelling scenes that enhance storytelling and player engagement. Combining her artistic skills with technical expertise, Aurora strives to push the boundaries of game art and immersive media.
ye wei
UI/UX Designer

Ye Wei is a UI/UX designer, UX researcher, and game designer with a background in industrial design. He specializes in uncovering design insights through data analysis and creating user-friendly experiences through gamification and inclusive design. Passionate about understanding users on a deeper level, he conducts research to identify core needs and pain points. With strong rapid prototyping skills, he quickly tests hypotheses and iterates on impactful solutions. By blending data-driven insights with human-centered design, Ye Wei strives to build innovative and accessible experiences that enhance user interaction and engagement.
INSTRUCTORS
Moshe Mahler

Moshe Mahler is an award-winning professional innovator and storyteller whose work has been featured in attractions at Disney Parks and Resorts and shown worldwide at prestigious venues, including SIGGRAPH, UIST, Comic Con, and Ars Electronica.
Mahler’s animated short film, “The Art of Weightlessness” won SIGGRAPH’s Best in Show Award in 2024, and qualified for an Academy Award. For nearly a decade, Mahler led The Creative Technology Team at Disney Research of The Walt Disney Company, where he served as the Principal Artist. Under his supervision, the team worked hand in hand with elite Research Scientists to invent and utilize new technologies across the Walt Disney Company, collaborating with Pixar, Walt Disney Animation Studios, Disney Consumer Products, Disney Television Animation, Imagineering, and more. Mahler has authored more than a dozen technical paper publications at premiere conferences and is an inventor of four issued patents. Moshe currently holds a Faculty position at The Entertainment Technology Center of Carnegie Mellon University and is a Principal and Owner of BIG eMotion Technologies.
Shirley Saldamarco

Shirley Saldamarco is a professor at Carnegie Mellon University’s Entertainment Technology Center and a seasoned entrepreneur, producer and educator with more than three decades of experience in the entertainment, media and themed entertainment industries. With a strong foundation in theater from Carnegie Mellon’s School of Drama, Shirley combines her creative expertise with her passion for teaching and producing.