Introduction
This week is about finding something in myserable. Copyright cofnirmed to be an issue, so we are not allowed to use Andy Warhol as the character. And we have to reframe the goal to the next level – Without the characters pre selection, what is the origianl goal of this project? It is to make a entertianing three-way conversation experience, and record our exploration as documents. So, starting from there, we try to repackage the idea, and sell it in the quarter’s walkthrough.
Progress
- Meeting with the Andy Warhol’s museum
- Candidate characters brainstormed and compared
- Early art references collected (how they might look, feel, and animate)
- Further implementation of narrative design
What’s next
During the quarter walkthrough, we receive primarily two types of feedbacks:
- The challenges we are going to solve for the tech side
- Unclear use group that the audience do not know why people should care about this
For the tech feedback, we have already started to take a look into it so that we can ultimately createa a more natural conversation. For the experience feedback, we are going to solve the problem from the aspect of specifying more about our user group and how to attract their attention by further implementing the experience design.
For next week, we are going to present a tech demo with voice to voice interaction, and a more specified experience design flow.
