Explore New World —Immersive Gameplay on the Looking Glass Display

Introduction

Lenticulus Lab is developing immersive interactive experience for the Looking Glass Display, a holographic screen enabling 3D gaming without VR headsets. By integrating advanced mechanics, gesture controls, and real-time 3D rendering, we aim to create engaging, volumetric gameplay, pushing the boundaries of interactive entertainment and redefining the future of holographic gaming.

Demo video

Team members

Cassie Lin

UI/UX Designer, Co-Producer

Esther Pan

Producer

Lydia Wei

Game Designer

Jimmy Wu

Role

Arthur Zhang

Tech Designer, Gameplay Programmer

Richie Zhu

Artist

Blog

  • Week 14

    This week the team is mainly working on the final presentation deck and some minor level design adjustments. The team has also updated the UI color palette to a lighter version for better readability. Demo Video The team has also finalized the demo video for CatDash

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  • Week 13

    UI Updates We have updated the UIs to make it more intuitive and easier to understand for the players. The timer will now appear at the deliver spot, showcasing different status with different icons and colors. It will be more straightforward for the playes to understand the urgency. We remove extra decorations in the money…

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  • Week 12

    Over the past week, we collected a significant amount of feedback. A recurring question stood out: “Either make it a better, funnier mini-game, or make it a game that has more mechanics associated with depth and different viewing angles.” This aligns closely with something we’ve been asking ourselves. Currently, our game is a fun and…

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Contacts

Address