
Explore New World —Immersive Gameplay on the Looking Glass Display
Introduction
Lenticulus Lab is developing immersive interactive experience for the Looking Glass Display, a holographic screen enabling 3D gaming without VR headsets. By integrating advanced mechanics, gesture controls, and real-time 3D rendering, we aim to create engaging, volumetric gameplay, pushing the boundaries of interactive entertainment and redefining the future of holographic gaming.
Team members

Cassie Lin
UI/UX Designer, Co-Producer

Esther Pan
Producer

Lydia Wei
Game Designer

Jimmy Wu
Role

Arthur Zhang
Tech Designer, Gameplay Programmer

Richie Zhu
Artist
Blog
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This week the team is mainly working on halves presentation while simultaneously pushing the game to a playable version for demoing during halves. Game Flow Background: The player will be the commander of a starship. The mission is to collect as many rare metals and minerals around the Earth as possible. Fuel on the vessel…
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This week the team has finalized the gameplay for GDC and started to make some prototypes for the tech. Problem Faced During the process, we encountered a problem that it became blurring when in the the spaceship approaching forward. When entering the flying starship perspective, the problem was worse because now objects on the path…
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After 1/4, the team have scheduled meetings with faculties to gain further suggestions on potential directions of hte project. One of the valuable insights the team got from Jesse Shell was the idea of peaking through which utilize the 3D and depth of the Looking Glass. Based on that, the idea of “Star War Space…
Contacts
Address
700 Technology Drive, Pittsbrugh, PA 15219