Week four was focused on synthesizing feedback from both our client and the faculty. We had to pick and choose what feedback from faculty we wanted to incorporate into our project, as there was more than we could incorporate into a cohesive project. We chose to focus on finding the core of where this feedback was coming from, deciding whether it came from a need to improve the presentation of our ideas or from the need to improve the idea itself.
We decided that we needed to focus on the narrative of the experience, as an interesting way to learn about historical facts is through story. Devika got to work interviewing various people about their experiences and memories at some of these parks, as well as dug into some stories supplied by our client.
We got our hands on some of the technology we wanted to use and our tech and art teams started to get a better understanding of what exactly would be needed to complete this project.
By Thursday, we had a demo to show to the client of how we wanted shadows and projected silhouettes to interact.
On Friday, we received a lot of feedback in our client meeting and made the choice to pivot our design. We constructed a quick paper prototype to test with users around the ETC starting next week.
