Client Meeting
As we have reorganized our research and came up with our fidelity focus. This week our team decides to pitch our game concept to the client.


The Team added both Tech and User Research that showed Honda team our vision of the future.
Thrasher Event
The team also met with Mike Mandel, one of the developers of Apple Vision Pro game Thrasher. We learned their design process of creating VR rhythm game. From the inspiration of Ribbon that simply feels good to the final space eel.
It was developed on Unity. The level of completion is great. The shader looks very good.
Mark’s Visit
Also Mark from Honda visited ETC this week. We showed him the Cavern and a ASL learning via hand tracking project. We hope this will facilitate our corporation and understandings.

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