Week 13

Week 13 4/8 – 4/12

This week was Spring Carnival! Because of this event, we had Thursday and Friday off from core hours. This week, we painted the walls, changed the content to have more choreographed moments, and made the countryside scene more detailed. 

Installation

This week, we wanted our walls an eggshell white to make our installation nicer to look at. All the walls are now a light color in case we want to project onto them. The paint slightly warped the wood, but we were able to get a few extra screws to put it back together. Angie also painted the window sill white to match the frame that will be installed next week. With the walls repainted, we put the corner pieces back together in preparation for the Soft Opening on Monday. Cassie printed posters on textured paper to give a vintage look and put them on the wall as both decorations and hide the screws and gaps on the wall. Angie and Cassie have put up a curtain between the wall and the rear window in our project room to block the blue and red wall in our room preparing for filming our trailer. 

UI/UX

This week, Cassie has worked on developing the app interface and the interactions between them. Most of the necessary buttons are now clickable to make the prototype look more realistic. 

Programming

We added transitions between scenes. Annie added choreography to the scenes. When hero assets appear, there are moments of pauses so that the audience can notice and feel their stories of them. Yawen did the design documentation to specify the relationship between the loudness of the music and the moment of the appearance of the hero assets.